NPC cleanup, add deku scrub dialogue ID and map marker

This commit is contained in:
scawful
2025-01-11 21:09:43 -05:00
parent 03478c4f04
commit 01289b10e9
5 changed files with 88 additions and 85 deletions

View File

@@ -31,8 +31,6 @@
!Boss = 00 ; 00 = normal sprite, 01 = sprite is a boss
%Set_Sprite_Properties(Sprite_Vasu_Prep, Sprite_Vasu_Long)
; =========================================================
Sprite_Vasu_Long:
{
PHB : PHK : PLB
@@ -51,8 +49,6 @@ Sprite_Vasu_Long:
RTL
}
; =========================================================
Sprite_Vasu_Prep:
{
PHB : PHK : PLB
@@ -64,8 +60,6 @@ Sprite_Vasu_Prep:
RTL
}
; =========================================================
Sprite_Vasu_Main:
{
JSL Sprite_PlayerCantPassThrough
@@ -180,8 +174,6 @@ Sprite_Vasu_Main:
}
}
; =========================================================
Sprite_Vasu_Draw:
{
JSL Sprite_PrepOamCoord