diff --git a/Overworld/ZCustomOverworld2.asm b/Overworld/ZCustomOverworld2.asm index de28e5b..5f998aa 100644 --- a/Overworld/ZCustomOverworld2.asm +++ b/Overworld/ZCustomOverworld2.asm @@ -1028,6 +1028,7 @@ warnpc $02856A ; $01056A ; ============================================================================== ; Changes a function that loads animated tiles under certain conditions. +; Credits_LoadScene_Overworld_PrepGFX org $028632 ; $010632 Func028632: { @@ -1087,6 +1088,7 @@ warnpc $028697 ; Changes part of a function that changes the sub mask color when leaving ; dungeons. +; Spotlight_ConfigureTableAndControl_dont_restore_y_coord org $029AA6 ; $011AA6 Func029AA6: { @@ -1704,6 +1706,7 @@ warnpc $02A52D ; $01252D ; Main Mosaic Hook. Changes it to use a table instead of hardcoded to the woods ; areas. +; OverworldHandleTransitions.shift org $02AADB ; $012ADB JML MosaicAreaCheck @@ -1742,11 +1745,12 @@ pushpc ; ============================================================================== ; Repairs an old ZS call. +; Module09_LoadAuxGFX org $02ABB8 ; $012BB8 db $A9, $09, $80, $02 - +; Module09_TriggerTilemapUpdate org $02ABBE ; $012BBE JSL NewOverworld_FinishTransGfx NOP : NOP : NOP @@ -2180,7 +2184,7 @@ pushpc ; ============================================================================== - +; WorldMap_ExitMap org $0ABC5A ; $053C5A JSL CheckForChangeGraphicsNormalLoad @@ -2215,6 +2219,7 @@ pushpc ; Loads different animated tiles when returning from bird travel. +; FluteMenu_LoadSelectedScreen org $0AB8F5 ; $0538F5 Func0AB8F5: { @@ -2619,7 +2624,9 @@ NewLoadTransAuxGFX: { PHB : PHK : PLB + LDA $1B : BNE .normal_load LDA.w Pool_EnableTransitionGFXGroupLoad : BNE .notNormalLoad + .normal_load ; Replaced code: LDA.b #$60 : STA.b $01