Boss housekeeping
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@@ -59,8 +59,7 @@ Sprite_Twinrova_CheckIfDead:
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; If health is negative, set back to zero
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LDA.w SprHealth, X : CMP.b #$C3 : BCC .health_not_negative
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LDA.b #$00 : STA.w SprHealth, X
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.health_not_negative
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.health_not_negative
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LDA.w SprHealth, X : BNE .not_dead
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PHX
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LDA.b #$04 : STA.w SprState, X ; Kill sprite boss style
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@@ -76,7 +75,6 @@ Sprite_Twinrova_CheckIfDead:
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Sprite_Twinrova_Prep:
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{
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PHB : PHK : PLB
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; Kill the sprite if the Maiden is present
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LDA.l $7EF3CC : CMP.b #$06 : BNE .prep_twinrova
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STZ.w SprState, X
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