reorder object_handler, label heavy pot routines

This commit is contained in:
scawful
2024-08-29 21:39:51 -04:00
parent a719498033
commit 052036b0f4

View File

@@ -1,5 +1,27 @@
; Dungeon Object Handler ; Dungeon Object Handler
; Tile types
TileBehavior_Nothing = $07DC54
TileBehavior_Pit = $07DC8B
TileBehavior_Door = $07DD0A
; Minecart Track tile types
org $07D938
dw TileBehavior_Nothing ; 0xB0 UW LR
dw TileBehavior_Nothing ; 0xB1 UW UD
dw TileBehavior_Nothing ; 0xB2 UW TL
dw TileBehavior_Nothing ; 0xB3 UW BL
dw TileBehavior_Nothing ; 0xB4 UW TR
dw TileBehavior_Nothing ; 0xB5 UW BR
dw TileBehavior_Nothing ; 0xB6 UW Any
dw TileBehavior_Nothing ; 0xB7 UW Stop Top
dw TileBehavior_Nothing ; 0xB8 UW Stop Bottom
dw TileBehavior_Nothing ; 0xB9 UW Stop Left
dw TileBehavior_Nothing ; 0xBA UW Stop Right
dw TileBehavior_Pit ; 0xBB UW Pit LR
dw TileBehavior_Pit ; 0xBC UW Pit UD
dw TileBehavior_Pit ; 0xBD UW Any
org $018262 ; Object ID 0x31 org $018262 ; Object ID 0x31
dw ExpandedObject dw ExpandedObject
@@ -13,27 +35,8 @@ org $0182A8 ; Object ID 0x54
org $018650 ; Object ID 230 org $018650 ; Object ID 230
dw HeavyPot dw HeavyPot
; Tile types ; Heavy rock object draw code
TileBehavior_Nothing = $07DC54 DrawBigGraySegment_hook = $01B350
TileBehavior_Pit = $07DC8B
TileBehavior_Door = $07DD0A
; Minecart Track tile types
org $07D938
#_07D938: dw TileBehavior_Nothing ; 0xB0 UW LR
#_07D93A: dw TileBehavior_Nothing ; 0xB1 UW UD
#_07D93C: dw TileBehavior_Nothing ; 0xB2 UW TL
#_07D93E: dw TileBehavior_Nothing ; 0xB3 UW BL
#_07D940: dw TileBehavior_Nothing ; 0xB4 UW TR
#_07D942: dw TileBehavior_Nothing ; 0xB5 UW BR
#_07D944: dw TileBehavior_Nothing ; 0xB6 UW Any
#_07D946: dw TileBehavior_Nothing ; 0xB7 UW Stop Top
#_07D948: dw TileBehavior_Nothing ; 0xB8 UW Stop Bottom
#_07D94A: dw TileBehavior_Nothing ; 0xB9 UW Stop Left
#_07D94C: dw TileBehavior_Nothing ; 0xBA UW Stop Right
#_07D94E: dw TileBehavior_Pit ; 0xBB UW Pit LR
#_07D950: dw TileBehavior_Pit ; 0xBC UW Pit UD
#_07D952: dw TileBehavior_Pit ; 0xBD UW Any
; Bank01 Free Space ; Bank01 Free Space
org $01B53C org $01B53C
@@ -51,11 +54,27 @@ org $01B53C
HeavyPot: HeavyPot:
JSL InitHeavyPot JSL InitHeavyPot
JMP $B350 JMP DrawBigGraySegment_hook
warnpc $01B560 warnpc $01B560
org $2C8000 org $2C8000
; TODO: Fix the graphics used for the heavy pot in game
InitHeavyPot:
{
LDA.w #$1010
PHX
LDX.w $042C ; MANIPINDEX
LDA.w #$1111 : STA $0500, X ; M16BUFF500
; Store this object's position in the object buffer to $0520, X
LDA $BA : STA $0520, X
; Store it's tilemap position.
TYA : STA $0540, X
RTL
}
CustomObjectHandler: CustomObjectHandler:
{ {
PHB : PHK : PLB PHB : PHK : PLB
@@ -161,22 +180,6 @@ CustomObjectHandler:
incbin Data/small_statue.bin incbin Data/small_statue.bin
} }
; TODO: Fix the graphics used for the heavy pot in game
InitHeavyPot:
{
LDA.w #$1010
PHX
LDX.w $042C ; MANIPINDEX
LDA.w #$1111 : STA $0500, X ; M16BUFF500
; Store this object's position in the object buffer to $0520, X
LDA $BA : STA $0520, X
; Store it's tilemap position.
TYA : STA $0540, X
RTL
}
SpriteObjectsDraw: SpriteObjectsDraw:
{ {
PHB : PHK : PLB PHB : PHK : PLB
@@ -319,24 +322,24 @@ org $00A9AC
; Normal Door ; Normal Door
; #obj2716: ; #obj2716:
; #_00C268: dw $2888, $0808, $0818, $2889 ; dw $2888, $0808, $0818, $2889
; #_00C270: dw $09EF, $0878, $6889, $09EF ; dw $09EF, $0878, $6889, $09EF
; #_00C278: dw $4878, $6888, $4808, $4818 ; dw $4878, $6888, $4808, $4818
; Unused door 3A ; Unused door 3A
; #obj2866: ; #obj2866:
org $00C3B8 org $00C3B8
#_00C3B8: dw $2888, $0808, $0818, $2889 dw $2888, $0808, $0818, $2889
; 09 ; 09
#_00C3C0: dw $282C, $082D, $6889, $682C dw $282C, $082D, $6889, $682C
; 10 ; 10
#_00C3C8: dw $482D, $6888, $4808, $4818 dw $482D, $6888, $4808, $4818
; 282D ; 282D
; 682D ; 682D
; $682C ; $682C
; #obj2866: ; #obj2866:
; #_00C3B8: dw $282C, $0808, $080D, $282D ; dw $282C, $0808, $080D, $282D
; #_00C3C0: dw $09EF, $0878, $682D, $09EF ; dw $09EF, $0878, $682D, $09EF
; #_00C3C8: dw $4878, $682C, $4808, $480D ; dw $4878, $682C, $4808, $480D