From 0b173ce212aa03507dacc841d121d9f50e9db2d4 Mon Sep 17 00:00:00 2001 From: scawful Date: Sat, 30 Mar 2024 12:03:21 -0400 Subject: [PATCH] Update Sprite_Kydreeok_Long formatting --- Sprites/Bosses/kydreeok.asm | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/Sprites/Bosses/kydreeok.asm b/Sprites/Bosses/kydreeok.asm index 89eab7f..a3781d2 100644 --- a/Sprites/Bosses/kydreeok.asm +++ b/Sprites/Bosses/kydreeok.asm @@ -1,6 +1,7 @@ ; ========================================================= ; Sprite Properties ; ========================================================= + !SPRID = $7A ; The sprite ID you are overwriting (HEX) !NbrTiles = 10 ; Number of tiles used in a frame !Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless @@ -34,17 +35,15 @@ Sprite_Kydreeok_Long: { - PHB : PHK : PLB + PHB : PHK : PLB - JSR Sprite_Kydreeok_Draw ; Call the draw code - JSL Sprite_CheckActive ; Check if game is not paused - BCC .SpriteIsNotActive ; Skip Main code is sprite is innactive - - JSR Sprite_Kydreeok_Main ; Call the main sprite code + JSR Sprite_Kydreeok_Draw + JSL Sprite_CheckActive : BCC .SpriteIsNotActive + JSR Sprite_Kydreeok_Main .SpriteIsNotActive - PLB ; Get back the databank we stored previously - RTL ; Go back to original code + PLB ; Get back the databank we stored previously + RTL ; Go back to original code } ; =========================================================