move progression ram to Oracle_main
This commit is contained in:
@@ -28,6 +28,21 @@
|
|||||||
;
|
;
|
||||||
; =========================================================
|
; =========================================================
|
||||||
|
|
||||||
|
; .... h.m.
|
||||||
|
; h - hall of secrets
|
||||||
|
; m - maku tree
|
||||||
|
OOSPROG = $7EF3D6
|
||||||
|
|
||||||
|
; Bitfield of less important progression
|
||||||
|
; .fbh .zsu
|
||||||
|
; u - Uncle visited in secret passage; controls spawn (0: spawn | 1: gone)
|
||||||
|
; s - Priest visited in sanc after Zelda is kidnapped again
|
||||||
|
; z - Zelda brought to sanc
|
||||||
|
; h - Uncle has left Link's house; controls spawn (0: spawn | 1: gone)
|
||||||
|
; b - Book of Mudora obtained/mentioned; controls Aginah dialog
|
||||||
|
; f - Flipped by fortune tellers to decide which fortune set to give
|
||||||
|
OOSPROG2 = $7EF3C6
|
||||||
|
|
||||||
incsrc "Overworld/custom_gfx.asm"
|
incsrc "Overworld/custom_gfx.asm"
|
||||||
print "End of custom_gfx.asm ", pc
|
print "End of custom_gfx.asm ", pc
|
||||||
incsrc "Overworld/ZCustomOverworld.asm"
|
incsrc "Overworld/ZCustomOverworld.asm"
|
||||||
|
|||||||
@@ -1,13 +1,4 @@
|
|||||||
|
|
||||||
; Bitfield of less important progression
|
|
||||||
; .fbh .zsu
|
|
||||||
; u - Uncle visited in secret passage; controls spawn (0: spawn | 1: gone)
|
|
||||||
; s - Priest visited in sanc after Zelda is kidnapped again
|
|
||||||
; z - Zelda brought to sanc
|
|
||||||
; h - Uncle has left Link's house; controls spawn (0: spawn | 1: gone)
|
|
||||||
; b - Book of Mudora obtained/mentioned; controls Aginah dialog
|
|
||||||
; f - Flipped by fortune tellers to decide which fortune set to give
|
|
||||||
PROGLITE = $7EF3C6
|
|
||||||
|
|
||||||
; 0x00 - Link's house
|
; 0x00 - Link's house
|
||||||
; 0x01 - Sanctuary (Hall of Secrets)
|
; 0x01 - Sanctuary (Hall of Secrets)
|
||||||
@@ -18,11 +9,6 @@ PROGLITE = $7EF3C6
|
|||||||
; 0x06 - Old man home
|
; 0x06 - Old man home
|
||||||
SPAWNPT = $7EF3C8
|
SPAWNPT = $7EF3C8
|
||||||
|
|
||||||
; .... h.m.
|
|
||||||
; h - hall of secrets
|
|
||||||
; m - maku tree
|
|
||||||
OOSPROG = $7EF3D6
|
|
||||||
|
|
||||||
; set spawn point flag for hall of secrets by impa
|
; set spawn point flag for hall of secrets by impa
|
||||||
Impa_SetSpawnPointFlag:
|
Impa_SetSpawnPointFlag:
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user