fix 0:00 time sprite bug
This commit is contained in:
@@ -115,6 +115,8 @@ RunClock:
|
|||||||
RTS
|
RTS
|
||||||
|
|
||||||
.overworld
|
.overworld
|
||||||
|
; Reload Sprite Gfx Properties
|
||||||
|
JSL $00FC62 ; Sprite_LoadGraphicsProperties
|
||||||
|
|
||||||
LDA $11 : CMP #$23 : BNE .mosaic ;hdma transfer? (warping)
|
LDA $11 : CMP #$23 : BNE .mosaic ;hdma transfer? (warping)
|
||||||
; Lol what?
|
; Lol what?
|
||||||
@@ -174,8 +176,7 @@ RunClock:
|
|||||||
JSL $0BFE72
|
JSL $0BFE72
|
||||||
|
|
||||||
.inc_hours_end
|
.inc_hours_end
|
||||||
; Reload Sprite Gfx Properties
|
|
||||||
JSL $00FC62 ; Sprite_LoadGraphicsProperties
|
|
||||||
|
|
||||||
|
|
||||||
RTS
|
RTS
|
||||||
@@ -409,14 +410,10 @@ CheckIfNight:
|
|||||||
LDA $7EE000 : CMP.b #$06 : BCC .night_time
|
LDA $7EE000 : CMP.b #$06 : BCC .night_time
|
||||||
.day_time
|
.day_time
|
||||||
LDA.l $7EF3C5
|
LDA.l $7EF3C5
|
||||||
|
|
||||||
RTL
|
RTL
|
||||||
.night_time
|
.night_time
|
||||||
|
LDA $7EE000 : CMP.b #$12 : BCS .day_time
|
||||||
LDA $7EE000 : CMP.b #$14 : BCS .day_time
|
LDA.b #$03
|
||||||
LDA.l $7EF3C5
|
|
||||||
CLC
|
|
||||||
ADC #$01
|
|
||||||
RTL
|
RTL
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -494,7 +491,7 @@ CheckIfNight16Bit:
|
|||||||
RTL
|
RTL
|
||||||
.night_time
|
.night_time
|
||||||
|
|
||||||
LDA $7EE000 : AND.w #$00FF : CMP.w #$14 : BCS .day_time
|
LDA $7EE000 : AND.w #$00FF : CMP.w #$0012 : BCS .day_time
|
||||||
LDA.l $7EF3C5
|
LDA.l $7EF3C5
|
||||||
CLC
|
CLC
|
||||||
ADC #$0001
|
ADC #$0001
|
||||||
|
|||||||
Reference in New Issue
Block a user