move farore and kydrog sprite
This commit is contained in:
@@ -1,6 +1,7 @@
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;==============================================================================
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; =========================================================
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; Sprite Properties
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; Cutscene Kydrog Sprite Properties
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;==============================================================================
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; =========================================================
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!SPRID = $7B; The sprite ID you are overwriting (HEX)
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!SPRID = $7B; The sprite ID you are overwriting (HEX)
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!NbrTiles = 6 ; Number of tiles used in a frame
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!NbrTiles = 6 ; Number of tiles used in a frame
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!Harmless = 01 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
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!Harmless = 01 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
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@@ -31,7 +32,7 @@
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%Set_Sprite_Properties(Sprite_Kydrog_Prep, Sprite_Kydrog_Long)
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%Set_Sprite_Properties(Sprite_Kydrog_Prep, Sprite_Kydrog_Long)
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;==============================================================================
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; =========================================================
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Sprite_Kydrog_Long:
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Sprite_Kydrog_Long:
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{
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{
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@@ -47,7 +48,7 @@ Sprite_Kydrog_Long:
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PLB ; Get back the databank we stored previously
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PLB ; Get back the databank we stored previously
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RTL ; Go back to original code
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RTL ; Go back to original code
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}
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}
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;==============================================================================
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; =========================================================
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Sprite_Kydrog_Prep:
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Sprite_Kydrog_Prep:
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{
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{
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@@ -63,7 +64,7 @@ Sprite_Kydrog_Prep:
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RTL
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RTL
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}
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}
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;==============================================================================
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; =========================================================
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Sprite_Kydrog_Main:
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Sprite_Kydrog_Main:
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{
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{
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@@ -153,7 +154,7 @@ Sprite_Kydrog_Main:
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}
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}
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}
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}
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;==============================================================================
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; =========================================================
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Sprite_Kydrog_Draw:
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Sprite_Kydrog_Draw:
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{
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{
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@@ -211,7 +212,7 @@ Sprite_Kydrog_Draw:
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RTS
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RTS
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;==============================================================================
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; =========================================================
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.start_index
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.start_index
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db $00
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db $00
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@@ -228,16 +229,3 @@ Sprite_Kydrog_Draw:
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.sizes
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.sizes
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db $02, $02, $02, $02, $02, $02
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db $02, $02, $02, $02, $02, $02
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}
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}
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; I forget what this is lol
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; org $02ECF8
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; dw $0029
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; ==============================================================================
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; 169BC
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; org $02E9BC
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; LoadOverworldFromSpecialOverworld:
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; org $029E65
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; JSR LoadOverworldFromSpecialOverworld
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@@ -1,6 +1,7 @@
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;==============================================================================
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; =========================================================
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; Farore Sprite Properties
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; Farore Sprite Properties
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;==============================================================================
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; =========================================================
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!SPRID = $73; The sprite ID you are overwriting (HEX)
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!SPRID = $73; The sprite ID you are overwriting (HEX)
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!NbrTiles = 2 ; Number of tiles used in a frame
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!NbrTiles = 2 ; Number of tiles used in a frame
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!Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
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!Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
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@@ -29,11 +30,11 @@
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!ImpervSwordHammer = 00 ; 01 = Impervious to sword and hammer attacks
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!ImpervSwordHammer = 00 ; 01 = Impervious to sword and hammer attacks
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!Boss = 00 ; 00 = normal sprite, 01 = sprite is a boss
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!Boss = 00 ; 00 = normal sprite, 01 = sprite is a boss
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;==============================================================================
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; =========================================================
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%Set_Sprite_Properties(Sprite_Farore_Prep, Sprite_Farore_Long)
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%Set_Sprite_Properties(Sprite_Farore_Prep, Sprite_Farore_Long)
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;==============================================================================
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; =========================================================
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Sprite_Farore_Long:
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Sprite_Farore_Long:
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{
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{
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@@ -50,7 +51,7 @@ Sprite_Farore_Long:
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RTL ; Go back to original code
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RTL ; Go back to original code
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}
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}
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;==============================================================================
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; =========================================================
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Sprite_Farore_Prep:
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Sprite_Farore_Prep:
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{
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{
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@@ -67,7 +68,7 @@ Sprite_Farore_Prep:
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RTL
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RTL
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}
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}
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;==============================================================================
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; =========================================================
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; Movement key bitwise ---- udlr
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; Movement key bitwise ---- udlr
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@@ -229,7 +230,7 @@ Sprite_Farore_Main:
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}
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}
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}
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}
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;==============================================================================
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; =========================================================
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Sprite_Farore_Draw:
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Sprite_Farore_Draw:
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{
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{
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@@ -287,7 +288,7 @@ Sprite_Farore_Draw:
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RTS
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RTS
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;==============================================================================
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; =========================================================
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.start_index
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.start_index
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db $00, $02, $04, $06, $08, $0A, $0C
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db $00, $02, $04, $06, $08, $0A, $0C
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@@ -334,5 +335,3 @@ Sprite_Farore_Draw:
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db $02, $02
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db $02, $02
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db $02, $02
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db $02, $02
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}
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}
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;==============================================================================
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@@ -31,17 +31,17 @@ incsrc ZSpriteLib/sprite_hooks.asm
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org $308000
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org $308000
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incsrc ZSpriteLib/sprite_new_table.asm
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incsrc ZSpriteLib/sprite_new_table.asm
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;=========================================================
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org $318000
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incsrc ZSpriteLib/sprite_new_functions.asm
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incsrc "Sprites/NPCs/farore.asm"
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incsrc "Sprites/NPCs/farore.asm"
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print "End of farore.asm ", pc
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print "End of farore.asm ", pc
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incsrc "Sprites/Bosses/kydrog.asm"
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incsrc "Sprites/Bosses/kydrog.asm"
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print "End of kydrog.asm ", pc
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print "End of kydrog.asm ", pc
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;=========================================================
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org $318000
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incsrc ZSpriteLib/sprite_new_functions.asm
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incsrc "Sprites/Bosses/kydrog_boss.asm"
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incsrc "Sprites/Bosses/kydrog_boss.asm"
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print "End of kydrog_boss.asm ", pc
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print "End of kydrog_boss.asm ", pc
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