Enable LoadPeacetimeSprites, add Zora Sanctuary map peacetime
This commit is contained in:
@@ -434,9 +434,9 @@ GlovesFix:
|
||||
|
||||
CheckIfNight:
|
||||
{
|
||||
;JSR LoadPeacetimeSprites : BCS +
|
||||
; RTL
|
||||
;+
|
||||
JSR LoadPeacetimeSprites : BCS +
|
||||
RTL
|
||||
+
|
||||
LDA.l $7EF3C5 : CMP.b #$02 : BCC .day_time
|
||||
LDA $7EE000 : CMP.b #$12 : BCS .night_time
|
||||
LDA $7EE000 : CMP.b #$06 : BCC .night_time
|
||||
@@ -470,9 +470,12 @@ ColorBgFix:
|
||||
|
||||
CheckIfNight16Bit:
|
||||
{
|
||||
;JSR LoadPeacetimeSprites : BCS +
|
||||
; RTL
|
||||
;+
|
||||
SEP #$30
|
||||
JSR LoadPeacetimeSprites : BCS +
|
||||
REP #$30
|
||||
RTL
|
||||
+
|
||||
REP #$30
|
||||
; Don't change the spriteset during the intro sequence
|
||||
LDA.l $7EF3C5 : AND.w #$00FF : CMP.w #$0002 : BCC .day_time
|
||||
; 0x12 = 18 hours or 6 pm
|
||||
@@ -493,10 +496,14 @@ LoadPeacetimeSprites:
|
||||
; Map 2E, 2F if CRYSTALS && 0x10 == 0
|
||||
LDA $8A : CMP.b #$2E : BEQ .tail_palace
|
||||
CMP.b #$2F : BEQ .tail_palace
|
||||
CMP.b #$1E : BEQ .zora_sanctuary
|
||||
JMP +
|
||||
.tail_palace
|
||||
LDA.l CRYSTALS : AND #$10 : BNE .load_peacetime
|
||||
JMP +
|
||||
.zora_sanctuary
|
||||
LDA.l CRYSTALS : AND #$20 : BNE .load_peacetime
|
||||
JMP +
|
||||
.load_peacetime
|
||||
LDA.b #$01
|
||||
CLC
|
||||
|
||||
Reference in New Issue
Block a user