Update documentation: restructure and expand guides for Dungeons, Items, Masks, Menu, and Music systems
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@@ -114,7 +114,7 @@ For a more detailed breakdown of the ROM map, refer to the `ZS ROM MAP.txt` file
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## 7. Completed Documentation
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## 7. Documentation
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The following documents have been generated by analyzing the codebase and project files. They serve as key references for understanding the project's architecture and gameplay systems.
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@@ -124,3 +124,12 @@ The following documents have been generated by analyzing the codebase and projec
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* **`Docs/SpriteCreationGuide.md`:** A step-by-step tutorial for creating a new custom sprite using the project's frameworks and conventions. See [SpriteCreationGuide.md](SpriteCreationGuide.md) for details.
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* **`Docs/Menu.md`:** A detailed analysis of the custom menu and HUD systems. See [Menu.md](Menu.md) for details.
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* **`Docs/Items.md`:** A detailed guide to the custom and modified items in the game. See [Items.md](Items.md) for details.
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* **`Docs/Music.md`:** A guide to the custom music tracks and sound effects, including how to add new audio. See [Music.md](Music.md) for details.
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* **`Docs/Masks.md`:** A comprehensive overview of the Mask System, including each mask's abilities and implementation details. See [Masks.md](Masks.md) for details.
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* **`Docs/Dungeons.md`:** A breakdown of all dungeons, including layouts, enemy placements, and puzzle solutions. See [Dungeons.md](Dungeons.md) for details.
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