Fix magic bean collision detection bug
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@@ -113,10 +113,11 @@ Sprite_BeanVendor_Main:
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RTS
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.not_lifting
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LDA.b #Sprite_BeanVendor
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JSL Sprite_CheckCollisionWithSprite
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LDA.w SprMiscF, X : BEQ ++
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STZ.w SprState, X
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LDA.b $8A : CMP.b #$00 : BNE ++
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LDA.b #Sprite_BeanVendor
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JSL Sprite_CheckCollisionWithSprite
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LDA.w SprMiscF, X : BEQ ++
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STZ.w SprState, X
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++
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JSL Sprite_CheckIfLifted
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JSL ThrownSprite_TileAndSpriteInteraction_long
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