increase kydrog boss health and damage class
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@@ -95,11 +95,11 @@ Sprite_KydrogBoss_Prep:
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LDA #$00 : STA !KydrogPhase
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LDA.b #$80 : STA $0E50, X ; health
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LDA.b #$A0 : STA $0E50, X ; health
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LDA.b #$80 : STA $0CAA, X
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LDA.b #$03 : STA $0F60, X ; hitbox settings
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LDA.b #$04 : STA $0CD2, X ; bump damage type
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LDA.b #$07 : STA $0CD2, X ; bump damage type
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LDA $0E60, X : AND.b #$BF : STA $0E60, X ; Not invincible
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JSR KydrogBoss_Set_Damage ; Set the damage table
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