Adjust darknut health values

This commit is contained in:
scawful
2024-11-19 13:49:46 -05:00
parent 5aa9e97375
commit 1cf4935dcf

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@@ -37,17 +37,13 @@
Sprite_Darknut_Long: Sprite_Darknut_Long:
{ {
PHB : PHK : PLB PHB : PHK : PLB
JSR Sprite_Darknut_Draw
JSR Sprite_Darknut_Draw ; Call the draw code
JSL Sprite_DrawShadow JSL Sprite_DrawShadow
JSL Sprite_CheckActive ; Check if game is not paused JSL Sprite_CheckActive : BCC .SpriteIsNotActive
BCC .SpriteIsNotActive ; Skip Main code is sprite is innactive JSR Sprite_Darknut_Main
JSR Sprite_Darknut_Main ; Call the main sprite code
.SpriteIsNotActive .SpriteIsNotActive
PLB ; Get back the databank we stored previously PLB
RTL ; Go back to original code RTL
} }
; ========================================================= ; =========================================================
@@ -55,17 +51,15 @@ Sprite_Darknut_Long:
Sprite_Darknut_Prep: Sprite_Darknut_Prep:
{ {
PHB : PHK : PLB PHB : PHK : PLB
LDA.l $7EF359 : TAY LDA.l $7EF359 : TAY
LDA.w .health, Y : STA.w SprHealth, X LDA.w .health, Y : STA.w SprHealth, X
LDA.b #$80 : STA.w SprDefl, X LDA.b #$80 : STA.w SprDefl, X
LDA.b #%01100000 : STA.w SprTileDie, X LDA.b #%01100000 : STA.w SprTileDie, X
PLB PLB
RTL RTL
.health .health
db $0C, $1C, $2C, $3C db $04, $0C, $12, $1C
} }
; ========================================================= ; =========================================================