Adjust darknut health values

This commit is contained in:
scawful
2024-11-19 13:49:46 -05:00
parent 5aa9e97375
commit 1cf4935dcf

View File

@@ -37,17 +37,13 @@
Sprite_Darknut_Long:
{
PHB : PHK : PLB
JSR Sprite_Darknut_Draw ; Call the draw code
JSR Sprite_Darknut_Draw
JSL Sprite_DrawShadow
JSL Sprite_CheckActive ; Check if game is not paused
BCC .SpriteIsNotActive ; Skip Main code is sprite is innactive
JSR Sprite_Darknut_Main ; Call the main sprite code
JSL Sprite_CheckActive : BCC .SpriteIsNotActive
JSR Sprite_Darknut_Main
.SpriteIsNotActive
PLB ; Get back the databank we stored previously
RTL ; Go back to original code
PLB
RTL
}
; =========================================================
@@ -55,17 +51,15 @@ Sprite_Darknut_Long:
Sprite_Darknut_Prep:
{
PHB : PHK : PLB
LDA.l $7EF359 : TAY
LDA.w .health, Y : STA.w SprHealth, X
LDA.b #$80 : STA.w SprDefl, X
LDA.b #%01100000 : STA.w SprTileDie, X
PLB
RTL
.health
db $0C, $1C, $2C, $3C
.health
db $04, $0C, $12, $1C
}
; =========================================================