Add collect items with sword
This commit is contained in:
@@ -57,6 +57,7 @@ LinkItem_SecretsBook:
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JSL $099F91 ; at least execute original code
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JSL $099F91 ; at least execute original code
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RTL
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RTL
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}
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}
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pushpc
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; =============================================================================
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; =============================================================================
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77
Items/sword_collect.asm
Normal file
77
Items/sword_collect.asm
Normal file
@@ -0,0 +1,77 @@
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; Collect items with sword
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org $86F725
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JSL collectSword
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pullpc
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collectSword:
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{
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ADC #$00
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STA $09
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LDA $79
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BEQ $01
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RTL
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LDA $0E20, x
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SEC
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SBC #$D8
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BCS $01
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RTL
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LDA $0E20, x
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SEC
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SBC #$E7
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BCC $01
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RTL
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PHY
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LDY $3C
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BPL $02
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PLY
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RTL
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LDA $F571, y
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BEQ $02
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PLY
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RTL
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PHX
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LDA $2F
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ASL A
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ASL A
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ASL A
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CLC
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ADC $3C
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TAX
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INX
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LDY #$00
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LDA $45
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CLC
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ADC $F46D, x
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BPL $01
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DEY
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CLC
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ADC $22
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STA $00
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TYA
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ADC $23
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STA $08
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LDY #$00
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LDA $44
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CLC
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ADC $F4EF, x
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BPL $01
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DEY
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CLC
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ADC $20
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STA $01
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TYA
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ADC $21
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STA $09
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LDA $F4AE, x
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STA $02
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LDA $F530, x
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STA $03
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PLX
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PLY
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RTL
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}
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219
Oracle_main.asm
219
Oracle_main.asm
@@ -19,7 +19,7 @@
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; 25 - N/A
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; 25 - N/A
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; 26 - N/A
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; 26 - N/A
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; 27 - N/A
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; 27 - N/A
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; 28 -
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; 28 - Spike Subtype
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; 29 - New Sprite Jump Table
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; 29 - New Sprite Jump Table
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; 2A - Jump Feather
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; 2A - Jump Feather
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; 2B - Book of Secrets
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; 2B - Book of Secrets
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@@ -37,7 +37,7 @@
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; 37 - Bunny Link GFX
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; 37 - Bunny Link GFX
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; 38 - Wolf Link GFX
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; 38 - Wolf Link GFX
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; 39 - Minish Link GFX
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; 39 - Minish Link GFX
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; 3A - StartupMasks, Palette_ArmorAndGloves, CgramAuxToMain
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; 3A - StartupMasks, Palette_ArmorAndGloves, CgramAuxToMain
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; 3B - N/A
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; 3B - N/A
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; 3C - N/A
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; 3C - N/A
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; 3D - N/A
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; 3D - N/A
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@@ -45,10 +45,7 @@
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;
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;
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; Used Free RAM:
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; Used Free RAM:
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; $B6 - Cutscene State
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; $B6 - Cutscene State
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; $02B2 - Mask Form
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;
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; (0 = Human, 1 = Deku, 2 = Zora, 3 = Wolf, 4 = Bunny, 5 = Minish)
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; $0AAB - Diving Flag
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;
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; =============================================================================
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; =============================================================================
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namespace Oracle
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namespace Oracle
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@@ -62,7 +59,47 @@ namespace Oracle
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incsrc "Util/music_macros.asm"
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incsrc "Util/music_macros.asm"
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; ---------------------------------------------------------
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; ---------------------------------------------------------
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; Music
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; Overworld
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print " -- Overworld -- "
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print ""
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incsrc "Overworld/pit_damage.asm"
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print "End of Overworld/pit_damage.asm ", pc
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incsrc "Overworld/master_sword.asm"
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print "End of master_sword.asm ", pc
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print ""
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; ---------------------------------------------------------
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; Dungeon
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print " -- Dungeon -- "
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print ""
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incsrc "Dungeons/keyblock.asm"
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print "End of Dungeons/keyblock.asm ", pc
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; incsrc "Dungeons/entrances.asm"
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; print "End of Dungeons/entrances.asm ", pc
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incsrc "Dungeons/mothula.asm"
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print "End of Dungeons/mothula.asm ", pc
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; incsrc "Dungeons/spike_subtype.asm"
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incsrc "Dungeons/enemy_damage.asm"
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print "End of Dungeons/enemy_damage.asm ", pc
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incsrc "Dungeons/together_warp_tag.asm"
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print "End of together_warp_tag.asm ", pc
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print ""
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; ---------------------------------------------------------
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; Music
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; incsrc "Music/stone_tower_temple.asm"
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; incsrc "Music/stone_tower_temple.asm"
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; print "End of stone_tower_temple.asm ", pc
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; print "End of stone_tower_temple.asm ", pc
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@@ -81,74 +118,72 @@ namespace Oracle
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; incsrc "Music/boss_theme.asm"
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; incsrc "Music/boss_theme.asm"
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; print "End of Music/boss_theme.asm ", pc
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; print "End of Music/boss_theme.asm ", pc
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print ""
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print ""
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; ---------------------------------------------------------
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; Events
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print " -- Events -- "
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print ""
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incsrc "Events/house_tag.asm"
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print "End of Events/house_tag.asm ", pc
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incsrc "Events/lost_woods.asm"
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print "End of Events/lost_woods.asm ", pc
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incsrc "Events/snow_overlay.asm"
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print "End of Events/snow_overlay.asm ", pc
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print ""
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; ---------------------------------------------------------
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; Graphics
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print " -- Graphics -- "
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print ""
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incsrc "Graphics/boat_gfx.asm"
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print "End of Graphics/boat_gfx.asm ", pc
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incsrc "Events/maku_tree.asm"
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print "End of Events/maku_tree.asm ", pc
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print ""
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; ---------------------------------------------------------
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; ---------------------------------------------------------
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; Sprites
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; Sprites
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print " -- Sprites -- "
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print " -- Sprites -- "
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print ""
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print ""
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incsrc "Sprites/farore.asm"
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incsrc "Sprites/sprites.asm"
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print "End of farore.asm ", pc
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incsrc "Sprites/Kydrog/kydrog.asm"
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print "End of kydrog.asm ", pc
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incsrc "Sprites/Kydrog/kydrog_boss.asm"
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print "End of kydrog_boss.asm ", pc
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incsrc "Sprites/maku_tree.asm"
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print "End of maku_tree.asm ", pc
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incsrc "Sprites/mask_salesman.asm"
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print "End of mask_salesman.asm ", pc
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incsrc "Sprites/deku_scrub.asm"
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print "End of deku_scrub.asm ", pc
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incsrc "Sprites/anti_kirby.asm"
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print "End of anti_kirby.asm ", pc
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print ""
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print ""
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; ---------------------------------------------------------
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; ---------------------------------------------------------
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; Transformation Masks
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; Transformation Masks
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print " -- Masks -- "
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print " -- Masks -- "
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print ""
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print ""
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incsrc "Masks/mask_routines.asm"
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incsrc "Masks/all_masks.asm"
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incsrc "Masks/bunny_hood.asm"
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print "End of Masks/bunny_hood.asm ", pc
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incsrc "Masks/minish_form.asm"
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print "End of Masks/minish_form.asm ", pc
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incsrc "Masks/deku_mask.asm"
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print "End of Masks/deku_mask.asm ", pc
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incsrc "Masks/zora_mask.asm"
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print "End of Masks/zora_mask.asm ", pc
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incsrc "Masks/wolf_mask.asm"
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print "End of Masks/wolf_mask.asm ", pc
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warnpc $07FFFF
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print ""
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print ""
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; ---------------------------------------------------------
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; ---------------------------------------------------------
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; Items
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; Items
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print " -- Items -- "
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print " -- Items -- "
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print ""
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print ""
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incsrc "Items/bottle_net.asm"
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incsrc "Items/bottle_net.asm"
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print "End of Items/bottle_net.asm ", pc
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print "End of Items/bottle_net.asm ", pc
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incsrc "Items/ocarina.asm"
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print "End of Items/ocarina.asm ", pc
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incsrc "Items/jump_feather.asm"
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incsrc "Items/jump_feather.asm"
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print "End of Items/jump_feather.asm ", pc
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print "End of Items/jump_feather.asm ", pc
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@@ -158,78 +193,17 @@ namespace Oracle
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incsrc "Items/book_of_secrets.asm"
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incsrc "Items/book_of_secrets.asm"
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print "End of Items/book_of_secrets.asm ", pc
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print "End of Items/book_of_secrets.asm ", pc
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incsrc "Items/ocarina.asm"
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incsrc "Items/sword_collect.asm"
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print "End of Items/ocarina.asm ", pc
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print "End of Items/sword_collect.asm ", pc
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print ""
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print ""
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; ---------------------------------------------------------
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; Events
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print " -- Events -- "
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print ""
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incsrc "Events/house_tag.asm"
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print "End of Events/house_tag.asm ", pc
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incsrc "Events/lost_woods.asm"
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print "End of Events/lost_woods.asm ", pc
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incsrc "Events/snow_overlay.asm"
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print "End of Events/snow_overlay.asm ", pc
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print ""
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; ---------------------------------------------------------
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; Graphics
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print " -- Graphics -- "
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print ""
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incsrc "Graphics/boat_gfx.asm"
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print "End of Graphics/boat_gfx.asm ", pc
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incsrc "Events/maku_tree.asm"
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print "End of Events/maku_tree.asm ", pc
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print ""
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; ---------------------------------------------------------
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; Dungeon
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print " -- Dungeon -- "
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print ""
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incsrc "Dungeons/keyblock.asm"
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print "End of Dungeons/keyblock.asm ", pc
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incsrc "Dungeons/entrances.asm"
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print "End of Dungeons/entrances.asm ", pc
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incsrc "Dungeons/mothula.asm"
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print "End of Dungeons/mothula.asm ", pc
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incsrc "Dungeons/together_warp_tag.asm"
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print "End of together_warp_tag.asm ", pc
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print ""
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; ---------------------------------------------------------
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; Overworld
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incsrc "Overworld/pit_damage.asm"
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print "End of Overworld/pit_damage.asm ", pc
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incsrc "Dungeons/master_sword.asm"
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print "End of master_sword.asm ", pc
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; ---------------------------------------------------------
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; ---------------------------------------------------------
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; Custom Menu and HUD
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; Custom Menu and HUD
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print " -- Menu -- "
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print " -- Menu -- "
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print ""
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print ""
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incsrc "Menu/menu.asm"
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incsrc "Menu/menu.asm"
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print "End of Menu/menu.asm ", pc
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print "End of Menu/menu.asm ", pc
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@@ -239,13 +213,8 @@ namespace Oracle
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; ---------------------------------------------------------
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; ---------------------------------------------------------
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; incsrc "Util/all_items.asm"
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incsrc "Util/all_items.asm"
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print "End of Util/all_items.asm ", pc
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; print "End of Util/all_items.asm ", pc
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; Overworld area which has holes that hurt
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; You can change the area to which holes will hurt the player!
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; currently it only allows you to choose one area
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; 396DB, should be a 05 - Change to another area hex number
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print ""
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print ""
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print "Finished applying patches"
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print "Finished applying patches"
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Reference in New Issue
Block a user