Add Piratian friendly and aggro behavior
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@@ -4,7 +4,7 @@
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; 01 - Fire
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; 02 - Vampire Bat
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!SPRID = $11 ; The sprite ID you are overwriting (HEX)
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!SPRID = $11
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!NbrTiles = 08 ; Number of tiles used in a frame
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!Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
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!HVelocity = 00 ; Is your sprite going super fast? put 01 if it is
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@@ -2,7 +2,7 @@
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; Sprite Properties
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; =========================================================
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!SPRID = $08 ; The sprite ID you are overwriting (HEX)
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!SPRID = $08
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!NbrTiles = 05 ; Number of tiles used in a frame
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!Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
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!HVelocity = 00 ; Is your sprite going super fast? put 01 if it is
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