diff --git a/Sprites/Enemies/deku_scrub_enemy.asm b/Sprites/Enemies/deku_scrub_enemy.asm index 6ccc713..27f4927 100644 --- a/Sprites/Enemies/deku_scrub_enemy.asm +++ b/Sprites/Enemies/deku_scrub_enemy.asm @@ -36,7 +36,9 @@ Sprite_DekuScrubEnemy_Long: PHB : PHK : PLB JSR Sprite_DekuScrubEnemy_Draw ; Call the draw code - JSL Sprite_DrawShadow + LDA.w SprSubtype, X : CMP #$01 : BNE .normal_scrub + JSL Sprite_DrawShadow + .normal_scrub JSL Sprite_CheckActive ; Check if game is not paused BCC .SpriteIsNotActive ; Skip Main code is sprite is innactive