Update Sprite_Kydreeok_Draw formatting

This commit is contained in:
scawful
2024-03-30 12:04:52 -04:00
parent 761fbce7d8
commit 23fb2d928b

View File

@@ -435,6 +435,7 @@ StopIfOutOfBounds:
RTS
}
; =========================================================
Sprite_ApplySpeedTowardsPlayerXOrY:
{
@@ -529,6 +530,8 @@ Sprite_ApplySpeedTowardsPlayerXOrY:
RTS
}
; =========================================================
ApplyPalette:
{
REP #$20 ;Set A in 16bit mode
@@ -554,20 +557,20 @@ ApplyPalette:
RTS
}
; =============================================================================
; =========================================================
Sprite_Kydreeok_Draw:
{
JSL Sprite_PrepOamCoord
JSL Sprite_OAM_AllocateDeferToPlayer
LDA $0DC0, X : CLC : ADC $0D90, X : TAY;Animation Frame
LDA .start_index, Y : STA $06
PHX
LDX .nbr_of_tiles, Y ;amount of tiles -1
LDY.b #$00
.nextTile
.next_tile
PHX ; Save current Tile Index?
@@ -605,7 +608,7 @@ Sprite_Kydreeok_Draw:
PLY : INY
PLX : DEX : BPL .nextTile
PLX : DEX : BPL .next_tile
PLX
@@ -636,3 +639,4 @@ Sprite_Kydreeok_Draw:
db $02, $02, $02, $02, $02, $02, $02, $02, $02, $02
db $02, $02, $02, $02, $02, $02, $02, $02, $02, $02
db $02, $02, $02, $02, $02, $02, $02, $02, $02, $02
}