add explicit length suffices

This commit is contained in:
scawful
2024-09-18 18:32:10 -04:00
parent 7489e90092
commit 25085330d1
7 changed files with 31 additions and 31 deletions

View File

@@ -127,9 +127,9 @@ LinkState_UsingQuake:
; -------------------------------------------------
; Prevent repeat spellcast set
LDA.b #$01 : STA.w $0324
LDA.b #$12 : STA LinkZ
LDA.b #$FF : STA FallTimer
LDA.b #$01 : STA DekuFloating
LDA.b #$12 : STA.w LinkZ
LDA.b #$FF : STA.w FallTimer
LDA.b #$01 : STA.w DekuFloating
; -------------------------------------------------
.exit

View File

@@ -353,7 +353,7 @@ Link_TransformMoosh:
; This is used to change the animation during 0x0A (Using Quake Medallion)
DekuLink_SpinOrRecoil:
{
LDA DekuFloating : BEQ .spin
LDA.w DekuFloating : BEQ .spin
LDA.w !CurrentMask : CMP.b #$07 : BNE +
LDY.b #$1C
JML $0DA435 ; JML $0DA40B
@@ -423,25 +423,25 @@ HandleMovement:
LDA.w .drag_y_high, Y : ADC.w $0B7F : STA.w $0B7F
LDA #$02 : STA $031C
LDA #$05 : STA $3D
LDA #$02 : STA LinkFaceDir
LDA #$02 : STA.w LinkFaceDir
.not_down
LDA $F0 : AND #$02 : BEQ .not_left
LDY #$02
LDA.w .drag_x_low, Y : CLC : ADC.w DragYL : STA.w DragYL
LDA.w .drag_x_high, Y : ADC.w DragYH : STA DragYH
LDA.w .drag_x_high, Y : ADC.w DragYH : STA.w DragYH
LDA #$03 : STA $031C
LDA #$05 : STA $3D
LDA #$04 : STA LinkFaceDir
LDA #$04 : STA.w LinkFaceDir
.not_left
LDA $F0 : AND #$01 : BEQ .not_right
LDY #$03
LDA.w .drag_x_low, Y : CLC : ADC.w DragYL : STA.w DragYL
LDA.w .drag_x_high, Y : ADC.w DragYH : STA DragYH
LDA.w .drag_x_high, Y : ADC.w DragYH : STA.w DragYH
LDA #$04 : STA $031C
LDA #$05 : STA $3D
LDA #$06 : STA LinkFaceDir
LDA #$06 : STA.w LinkFaceDir
.not_right
RTS
@@ -482,8 +482,8 @@ DekuLink_HoverBasedOnInput:
JSL Link_CancelDash
; Pos - Cache Pos = difference
LDA LinkX : SEC : SBC $3F : STA $31
LDA LinkY : SEC : SBC $3E : STA $30
LDA.w LinkX : SEC : SBC $3F : STA $31
LDA.w LinkY : SEC : SBC $3E : STA $30
LDA $5C : AND #$1F : BNE .continue_me
DEC $24
@@ -491,7 +491,7 @@ DekuLink_HoverBasedOnInput:
LDA $5C : BEQ .auto_cancel
LDA DekuFloating : BEQ .no_bomb_drop
LDA.w DekuFloating : BEQ .no_bomb_drop
LDA $F0 : AND #%01000000 : BEQ .no_bomb_drop
LDY.b #$01 : LDA.b #$07 ; ANCILLA 07
JSL $09811F ; AncillaAdd_Bomb