add Sprite_FloatAwayFromPlayer

This commit is contained in:
scawful
2024-06-21 19:26:14 -04:00
parent 26a668d147
commit 25d6905148
2 changed files with 28 additions and 14 deletions

View File

@@ -44,6 +44,15 @@ SprState = $0DD0 ; This tells if the sprite is alive, dead, frozen, etc...
SprNbrOAM = $0E40
SprHealth = $0E50
; Mostly controls graphics
; nios pppt
; n - if set, don't draw extra death anim
; i - impervious to attacks and collision? TODO
; o - shadow size (0: normal | 1: small)
; s - shadow (0: no shadow | 1: shadow)
; p - palette used for OAM props
; t - name table used for OAM props
SprGfxProps = $0E60
; Direction of sprite collision with wall