reorganize Oracle_main.asm
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@@ -5,10 +5,10 @@
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; Expanded Banks:
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; 21-2A ZS Reserved
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; 2B - Items: all_items.asm
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; 2C - Underworld (Dungeons): dungeons.asm
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; 2C - Underworld: dungeons.asm
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; 2D - Menu
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; 2E - HUD
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; 2F - Unused
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; 2F - Expanded Message Bank
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; 30-32 Sprites: all_sprites.asm
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; 33 - Moosh Form Gfx and Palette
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; 34 - Time System, Custom Overworld Overlays
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@@ -19,7 +19,7 @@
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; 39 - Minish Link Gfx
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; 3A - Mask Routines, Custom Ancillae (Deku Bubble)
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; 3B - GBC Link Gfx
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; 3C - Expanded Dialogue
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; 3C - Unused
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; 3D - LW World Map
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; 3E - DW World Map
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; 3F - Load Custom Gfx, Boat Gfx
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@@ -81,18 +81,22 @@ Seashells = $7EF391
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Honeycomb = $7EF393
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DekuSticks = $7EF395
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; TODO: Move to Oracle namespace, free up the bank.
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incsrc "Overworld/custom_gfx.asm"
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print "End of custom_gfx.asm ", pc
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; ZSCustomOverworld version
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; Kept in case of serious issues which impedes progress
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ZS_CUSTOM_OW_V2 = 1
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if ZS_CUSTOM_OW_V2 = 1
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incsrc "Overworld/ZCustomOverworld2.asm"
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incsrc "Overworld/ZCustomOverworld2.asm"
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print "End of ZCustomOverworld2.asm ", pc
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else
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incsrc "Overworld/ZCustomOverworld.asm"
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incsrc "Overworld/ZCustomOverworld.asm"
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print "End of ZCustomOverworld.asm ", pc
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endif
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print "End of ZCustomOverworld.asm ", pc
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; Vanilla WRAM and SRAM
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incsrc "Core/ram.asm"
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namespace Oracle
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