remove unused sfx from deku mask hover

This commit is contained in:
scawful
2024-06-21 19:21:32 -04:00
parent b42d045cb0
commit 26a668d147

View File

@@ -143,36 +143,27 @@ LinkState_UsingQuake:
; $031D - Spin Step ; $031D - Spin Step
LDX.w $031D : CPX.b #$04 : BNE .skip_swish_sfx LDX.w $031D : CPX.b #$04 : BNE .skip_swish_sfx
PHX : LDA.b #$23 : JSR PlaySFX_Set3 : PLX PHX : LDA.b #$23 : JSR PlaySFX_Set3 : PLX
.skip_swish_sfx .skip_swish_sfx
CPX.b #$0A : BNE .skip_ping_sfx CPX.b #$0C : BNE .dont_reset_step
; PHX : LDA.b #$2C : JSR PlaySFX_Set2 : PLX LDA.b #$0B : STA.w $031D
.skip_ping_sfx TAX
CPX.b #$0B : BNE .skip_boom_sfx
; LDA.b #$0C : JSR PlaySFX_Set2
.skip_boom_sfx .dont_reset_step
CPX.b #$0C : BNE .dont_reset_step LDA.w .anim_timer,X : STA.b $3D
LDA.b #$0B : STA.w $031D LDA.w .anim_step,X : STA.w $031C
LDA.w $0324 : BNE .special ; Prevent repeat spellcast check
CPX.b #$0B : BNE .special ; Animation step check
TAX ; -----------------------------------------------------
; Prevent repeat spellcast set
.dont_reset_step LDA.b #$01 : STA.w $0324
LDA.w .anim_timer,X : STA.b $3D LDA.b #$12 : STA $24
LDA.w .anim_step,X : STA.w $031C LDA.b #$FF : STA $5C
LDA.b #$01 : STA $70
LDA.w $0324 : BNE .special ; Prevent repeat spellcast check ; -----------------------------------------------------
CPX.b #$0B : BNE .special ; Animation step check
; -----------------------------------------------------
; Prevent repeat spellcast set
LDA.b #$01 : STA.w $0324
LDA.b #$12 : STA $24
LDA.b #$FF : STA $5C
LDA.b #$01 : STA $70
; -----------------------------------------------------
.exit .exit
RTS RTS