diff --git a/Sprites/Enemies/anti_kirby.asm b/Sprites/Enemies/anti_kirby.asm index 3388278..243ae82 100644 --- a/Sprites/Enemies/anti_kirby.asm +++ b/Sprites/Enemies/anti_kirby.asm @@ -55,13 +55,13 @@ Sprite_AntiKirby_Prep: { PHB : PHK : PLB - LDA #$00 : STA $0CAA, X - LDA #$00 : STA $0B6B, X + LDA #$00 : STA.w SprDefl, X + LDA #$00 : STA.w SprTileDie, X LDY $0FFF - LDA .bump_damage, Y : STA $0CD2, X - LDA .hp, Y : STA $0E50, X - LDA .prize_pack, Y : STA $0BE0, X + LDA .bump_damage, Y : STA.w SprBump, X + LDA .health, Y : STA.w SprHealth, X + LDA .prize_pack, Y : STA SprPrize, X PLB RTL @@ -69,7 +69,7 @@ Sprite_AntiKirby_Prep: .bump_damage db $81, $88 - .hp + .health db 8, 16 .prize_pack @@ -167,13 +167,12 @@ Sprite_AntiKirby_Main: AntiKirby_Hurt: { - %PlayAnimation(8, 8, 10) ; Hurt - - LDA SprTimerA, X : BNE .NotDone + %PlayAnimation(8, 8, 10) ; Hurt + LDA SprTimerA, X : BNE .NotDone %GotoAction(0) .NotDone - RTS + RTS } AntiKirby_Suck: @@ -182,23 +181,23 @@ Sprite_AntiKirby_Main: LDA.b $0E : CLC : ADC.b #$30 : CMP.b #$60 : BCS .dont_tongue_link LDA.b $0F : CLC : ADC.b #$30 : CMP.b #$60 : BCS .dont_tongue_link - INC.w $0D80,X + INC.w SprAction, X LDA.b #$1F JSL Sprite_ProjectSpeedTowardsPlayer JSL Sprite_ConvertVelocityToAngle LSR A - STA.w $0DE0,X + STA.w SprMiscC,X LDA.b #$5F STA.w SprTimerA, X RTS - ; --------------------------------------------------------- + ; ----------------------------------------------------- .dont_tongue_link - STZ.w $0D80,X + STZ.w SprAction, X LDA.b #$10 STA.w SprTimerA, X @@ -212,14 +211,14 @@ Sprite_AntiKirby_Main: LDA.w SprTimerA, X : BNE .lickylicky - STZ.w $0D80,X + STZ.w SprAction, X LDA.b #$10 STA.w SprTimerA, X - STZ.w $0D90,X - STZ.w $0DA0,X - STZ.w $0ED0,X + STZ.w SprFrame, X + STZ.w SprMiscA, X + STZ.w SprMiscG, X RTS @@ -229,18 +228,16 @@ Sprite_AntiKirby_Main: PHA TAY - - LDA.w .anim,Y : STA.w $0DC0,X - + LDA.w .anim,Y : STA.w SprGfx, X TYA - LDY.w $0DE0,X + LDY.w SprMiscC, X PHY - CLC : ADC.w .index_offset_x,Y + CLC : ADC.w .index_offset_x, Y TAY - LDA.w .pos,Y : STA.w $0D90,X + LDA.w .pos, Y : STA.w SprFrame, X STA.b $04 STZ.b $05 @@ -253,10 +250,10 @@ Sprite_AntiKirby_Main: PLY PLA - CLC : ADC.w .index_offset_y,Y + CLC : ADC.w .index_offset_y, Y TAY - LDA.w .pos,Y : STA.w $0DA0,X + LDA.w .pos, Y : STA.w SprMiscA, X STA.b $06 STZ.b $07 @@ -267,28 +264,21 @@ Sprite_AntiKirby_Main: DEC.b $07 .positive_y - LDA.w $0ED0,X : BNE .exit + LDA.w SprMiscG, X : BNE .exit REP #$20 LDA.w $0FD8 CLC : ADC.b $04 - SEC : SBC.b $22 + CLC : ADC.w #$000C : CMP.w #$0018 : BCS .exit - CLC : ADC.w #$000C - - CMP.w #$0018 : BCS .exit - - LDA.w $0FDA : CLC : ADC.b $06 - + LDA.w $0FDA + CLC : ADC.b $06 SEC : SBC.b $20 + CLC : ADC.w #$000C : CMP.w #$0020 : BCS .exit - CLC : ADC.w #$000C - - CMP.w #$0020 : BCS .exit - - ; --------------------------------------------------------- + ; ----------------------------------------------------- SEP #$20 @@ -301,59 +291,43 @@ Sprite_AntiKirby_Main: JSL GetRandomInt AND.b #$03 INC A - STA.w $0ED0,X - STA.w $0E90,X + STA.w SprMiscG, X + STA.w SprMiscD, X CMP.b #$01 : BNE .dont_steal_bomb - - LDA.l $7EF343 : BEQ .dont_steal_anything - - DEC A - STA.l $7EF343 - - RTS - - .dont_steal_anything - SEP #$20 - - STZ.w $0ED0,X - - RTS - - ; --------------------------------------------------------- - + LDA.l $7EF343 : BEQ .dont_steal_anything + DEC A + STA.l $7EF343 + RTS + .dont_steal_anything + SEP #$20 + STZ.w SprMiscG,X + RTS .dont_steal_bomb + CMP.b #$02 : BNE .dont_steal_arrow - - LDA.l $7EF377 : BEQ .dont_steal_anything - - DEC A - STA.l $7EF377 - - RTS - - ; --------------------------------------------------------- - + LDA.l $7EF377 : BEQ .dont_steal_anything + DEC A + STA.l $7EF377 + RTS .dont_steal_arrow + CMP.b #$03 : BNE .dont_steal_rupee REP #$20 LDA.l $7EF360 : BEQ .dont_steal_anything - - DEC A - STA.l $7EF360 - + DEC A + STA.l $7EF360 .exit SEP #$20 - RTS - ; --------------------------------------------------------- + ; ----------------------------------------------------- .dont_steal_rupee LDA.l $7EF35A - STA.w $0E30,X + STA.w SprSubtype, X BEQ .dont_steal_anything CMP.b #$03 @@ -393,21 +367,16 @@ Sprite_AntiKirby_Main: { %PlayAnimation(12, 12, 10) ; Death - LDA.b #$06 - STA.w $0DD0,X + LDA.b #$06 : STA.w SprState, X + LDA.b #$0A : STA.w SprTimerA, X - LDA.b #$0A - STA.w SprTimerA, X - - STZ.w $0BE0,X + STZ.w SprPrize,X LDA.b #$09 ; SFX2.1E JSL $0DBB8A ; SpriteSFX_QueueSFX3WithPan RTS } - - } @@ -416,10 +385,10 @@ Sprite_AntiKirby_Draw: JSL Sprite_PrepOamCoord JSL Sprite_OAM_AllocateDeferToPlayer - LDA $0DC0, X : CLC : ADC $0D90, X : TAY;Animation Frame + LDA SprGfx, X : CLC : ADC SprFrame, X : TAY;Animation Frame LDA .start_index, Y : STA $06 - LDA $0DA0, X : STA $08 + LDA SprMiscA, X : STA $08 PHX LDX .nbr_of_tiles, Y ;amount of tiles -1