From 2f0e8f17299f5907af92b39b9952c47adbbde54d Mon Sep 17 00:00:00 2001 From: scawful Date: Fri, 1 Mar 2024 19:05:15 -0500 Subject: [PATCH] Update MakuTree hitbox for talking, set map icon --- Sprites/maku_tree.asm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Sprites/maku_tree.asm b/Sprites/maku_tree.asm index 8f035d9..7b5d93c 100644 --- a/Sprites/maku_tree.asm +++ b/Sprites/maku_tree.asm @@ -12,7 +12,7 @@ !SmallShadow = 00 ; 01 = small shadow, 00 = no shadow !Shadow = 00 ; 00 = don't draw shadow, 01 = draw a shadow !Palette = 0 ; Unused in this template (can be 0 to 7) -!Hitbox = 0 ; 00 to 31, can be viewed in sprite draw tool +!Hitbox = 01 ; 00 to 31, can be viewed in sprite draw tool !Persist = 00 ; 01 = your sprite continue to live offscreen !Statis = 00 ; 00 = is sprite is alive?, (kill all enemies room) !CollisionLayer = 00 ; 01 = will check both layer for collision @@ -89,6 +89,7 @@ Sprite_MakuTree_Main: { %ShowSolicitedMessage($20) : BCC .no_talk LDA #$01 : STA $7EF3D4 + LDA #$06 : STA $7EF3C7 %GotoAction(2) .no_talk RTS