Fix KaeporaGaebora sprite interaction

This commit is contained in:
scawful
2025-01-12 15:25:02 -05:00
parent f9f4436df2
commit 2f3faba1a6

View File

@@ -66,6 +66,7 @@ Sprite_EonOwl_Prep:
STZ.w SprHitbox, X STZ.w SprHitbox, X
LDA.b $8A : CMP.b #$0E : BNE .NotGaebora LDA.b $8A : CMP.b #$0E : BNE .NotGaebora
LDA.b #$20 : STA.w SprTimerA, X
LDA.b #$03 : STA.w SprAction, X LDA.b #$03 : STA.w SprAction, X
.NotGaebora .NotGaebora
LDA.w AreaIndex : CMP.b #$50 : BNE .not_intro LDA.w AreaIndex : CMP.b #$50 : BNE .not_intro
@@ -137,8 +138,8 @@ Sprite_EonOwl_Main:
{ {
%PlayAnimation(0,0,1) %PlayAnimation(0,0,1)
LDA.w SprTimerA, X : BNE .not_ready LDA.w SprTimerA, X : BNE .not_ready
%ShowUnconditionalMessage($146) %ShowUnconditionalMessage($146)
%GotoAction(4) %GotoAction(4)
.not_ready .not_ready
RTS RTS
} }
@@ -146,7 +147,7 @@ Sprite_EonOwl_Main:
KaeporaGaebora_Respond: KaeporaGaebora_Respond:
{ {
LDA $1CE8 : BNE .player_said_no LDA $1CE8 : BNE .player_said_no
%GotoAction(5) %GotoAction(3)
RTS RTS
.player_said_no .player_said_no
%GotoAction(5) %GotoAction(5)