From 305fb0484176988c705fb37fa1b01aa531b4735f Mon Sep 17 00:00:00 2001 From: scawful Date: Sat, 27 Jul 2024 13:41:43 -0400 Subject: [PATCH] rename deku_scrub_enemy to business_scrub --- .../Enemies/{deku_scrub_enemy.asm => business_scrub.asm} | 2 +- Sprites/all_sprites.asm | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) rename Sprites/Enemies/{deku_scrub_enemy.asm => business_scrub.asm} (95%) diff --git a/Sprites/Enemies/deku_scrub_enemy.asm b/Sprites/Enemies/business_scrub.asm similarity index 95% rename from Sprites/Enemies/deku_scrub_enemy.asm rename to Sprites/Enemies/business_scrub.asm index 68c7d19..8008e72 100644 --- a/Sprites/Enemies/deku_scrub_enemy.asm +++ b/Sprites/Enemies/business_scrub.asm @@ -1,7 +1,7 @@ ; ========================================================= ; Deku Scrub Bro Enemy -!SPRID = Sprite_DekuScrubEnemy +!SPRID = Sprite_BusinessScrub !NbrTiles = 03 ; Number of tiles used in a frame !Harmless = 01 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless !HVelocity = 00 ; Is your sprite going super fast? put 01 if it is diff --git a/Sprites/all_sprites.asm b/Sprites/all_sprites.asm index f6ddf06..4323cc8 100644 --- a/Sprites/all_sprites.asm +++ b/Sprites/all_sprites.asm @@ -40,9 +40,9 @@ Sprite_Manhandla = $88 incsrc "Sprites/Bosses/manhandla.asm" print "End of manhandla.asm ", pc -Sprite_DekuScrubEnemy = $14 -incsrc "Sprites/Enemies/deku_scrub_enemy.asm" -print "End of deku_scrub_enemy.asm ", pc +Sprite_BusinessScrub = $14 +incsrc "Sprites/Enemies/business_scrub.asm" +print "End of business_scrub.asm ", pc Sprite_Goriya = $2C incsrc "Sprites/Enemies/goriya.asm"