From 346dc84f315f87bff4eadf11500b30f4cbd33f49 Mon Sep 17 00:00:00 2001 From: scawful Date: Sun, 6 Oct 2024 21:34:34 -0400 Subject: [PATCH] Align custom RAM skip commands --- Core/symbols.asm | 44 ++++++++++++++++++++++---------------------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/Core/symbols.asm b/Core/symbols.asm index 0da9ddd..866d5cd 100644 --- a/Core/symbols.asm +++ b/Core/symbols.asm @@ -3,27 +3,27 @@ org $008000 base $7E0730 ; MAP16OVERFLOW free ram region -MenuScrollLevelV: skip 1 -MenuScrollLevelH: skip 1 -MenuScrollHDirection: skip 2 -MenuItemValueSpoof: skip 2 -ShortSpoof: skip 1 -MusicNoteValue: skip 2 +MenuScrollLevelV: skip 1 +MenuScrollLevelH: skip 1 +MenuScrollHDirection: skip 2 +MenuItemValueSpoof: skip 2 +ShortSpoof: skip 1 +MusicNoteValue: skip 2 OverworldLocationPointer: skip 2 -HasGoldstar: skip 1 -GoldstarOrHookshot: skip 1 -Neck_Index: skip 1 -Neck1_OffsetX: skip 1 -Neck1_OffsetY: skip 1 -Neck2_OffsetX: skip 1 -Neck2_OffsetY: skip 1 -Neck3_OffsetX: skip 1 -Neck3_OffsetY: skip 1 -Offspring1_Id: skip 1 -Offspring2_Id: skip 1 -Offspring3_Id: skip 1 -Kydreeok_Id: skip 1 -FishingOrPortalRod: skip 1 +HasGoldstar: skip 1 +GoldstarOrHookshot: skip 1 +Neck_Index: skip 1 +Neck1_OffsetX: skip 1 +Neck1_OffsetY: skip 1 +Neck2_OffsetX: skip 1 +Neck2_OffsetY: skip 1 +Neck3_OffsetX: skip 1 +Neck3_OffsetY: skip 1 +Offspring1_Id: skip 1 +Offspring2_Id: skip 1 +Offspring3_Id: skip 1 +Kydreeok_Id: skip 1 +FishingOrPortalRod: skip 1 base off @@ -43,9 +43,9 @@ OOSPROG = $7EF3D6 ; u - Uncle ; s - Priest visited in sanc after Zelda is kidnapped again ; z - Zelda brought to sanc -; h - Uncle has left Link's house; controls spawn (0: spawn | 1: gone) +; h - Uncle left Link's house (0: spawn | 1: gone) ; b - Book of Mudora obtained/mentioned; controls Aginah dialog -; f - Flipped by fortune tellers to decide which fortune set to give +; f - Flipped by fortune tellers to decide fortune set to give OOSPROG2 = $7EF3C6 ; .... ...m