diff --git a/Core/structs.asm b/Core/structs.asm new file mode 100644 index 0000000..51540eb --- /dev/null +++ b/Core/structs.asm @@ -0,0 +1,63 @@ + +struct Sprite $7E0BA0 +{ + .BulletProof: skip 16 + .AncillaId: skip 16 + .Slot: skip 16 + .OwDeath: skip 32 + .Prize: skip 16 + ; 7E0BF0 + ; 7E0C9A + .OwScreen: skip 16 + .Deflect: skip 16 + .ForceDrop: skip 16 + .OverlordRoom: skip 8 + .BumpDamage: skip 16 + .CurrDamage: skip 16 + ; 0CF2 + ; 0CFF + .yl: skip 16 + .xl: skip 16 + .yh: skip 16 + .xh: skip 16 + .vy: skip 16 + .vx: skip 16 + .sub_vy: skip 16 + .sub_vx: skip 16 + .action: skip 16 + .frame: skip 16 + .misc_a: skip 16 + .misc_b: skip 16 + .gfx: skip 16 + .state: skip 16 + .misc_c: skip 16 + .TimerA: skip 16 + .TimerB: skip 16 + .TimerC: skip 16 + .type: skip 16 + .subtype: skip 16 + .nbr_oam: skip 16 + .hp: skip 16 + .props: skip 16 + .collide: skip 16 + .delay: skip 16 + .misc_d: skip 16 + .recoil: skip 16 + .misc_e: skip 16 + .misc_f: skip 16 + .misc_g: skip 16 + .timer_d: skip 16 + .death_timer: skip 16 + .pause: skip 16 + .timer_e: skip 16 + .floor: skip 16 + .recoil_y: skip 16 + .recoil_x: skip 16 + .oam_prop: skip 16 + .collision_prop: skip 16 + .z: skip 16 + .vz: skip 16 + .sub_vz: skip 16 +} +endstruct +