cleanup new sprite table

This commit is contained in:
scawful
2024-07-01 23:14:54 -04:00
parent 55c23e6844
commit 3919a0dc7b

View File

@@ -11,7 +11,6 @@ RTS
pullpc pullpc
SpriteActiveExp_MainLong: SpriteActiveExp_MainLong:
{ {
PHB : PHK : PLB PHB : PHK : PLB
@@ -24,6 +23,7 @@ RTL
} }
NewSprTable: NewSprTable:
{
LDA $0E20, X ; Load Sprite ID LDA $0E20, X ; Load Sprite ID
REP #$30 REP #$30
AND.w #$00FF AND.w #$00FF
@@ -41,6 +41,7 @@ SEP #$30
JMP [$0006] JMP [$0006]
;do a JML and sprite will RTL back to previous code ;do a JML and sprite will RTL back to previous code
}
Sprite_PrepExp_Long: Sprite_PrepExp_Long:
{ {
@@ -54,6 +55,7 @@ RTL
} }
NewSprPrepTable: NewSprPrepTable:
{
LDA $0E20, X ; Load Sprite ID LDA $0E20, X ; Load Sprite ID
REP #$30 REP #$30
AND.w #$00FF AND.w #$00FF
@@ -69,11 +71,16 @@ LDA NewSprPrepRoutinesLong+2, Y
STA $08 STA $08
SEP #$30 SEP #$30
JMP [$0006] JMP [$0006]
}
NewSprRoutinesLong: NewSprRoutinesLong:
{
fillbyte $00 fillbyte $00
fill $2FD fill $2FD
}
NewSprPrepRoutinesLong: NewSprPrepRoutinesLong:
{
fillbyte $00 fillbyte $00
fill $2FD fill $2FD
}