Cleanup goldstar.asm
This commit is contained in:
@@ -30,13 +30,11 @@ pushpc
|
|||||||
; OAM Draw Pattern for spikeball gfx
|
; OAM Draw Pattern for spikeball gfx
|
||||||
org $0085C4
|
org $0085C4
|
||||||
dw $0040
|
dw $0040
|
||||||
pullpc
|
|
||||||
|
|
||||||
; =========================================================
|
; =========================================================
|
||||||
; Zarby Code
|
; Zarby Code
|
||||||
; Handles the layout of OAM tile patterns for the hookshot
|
; Handles the layout of OAM tile patterns for the hookshot
|
||||||
|
|
||||||
pushpc
|
|
||||||
org $0DABA2 ; LinkOAM_SetWeaponVRAMOffsets
|
org $0DABA2 ; LinkOAM_SetWeaponVRAMOffsets
|
||||||
JSL HookMaskCheck
|
JSL HookMaskCheck
|
||||||
BRA LinkOAM_SetWeaponVRAMOffsets_not_rod_hook
|
BRA LinkOAM_SetWeaponVRAMOffsets_not_rod_hook
|
||||||
@@ -129,7 +127,6 @@ LinkItem_BallChain_GfxTransfer:
|
|||||||
; Check link direction
|
; Check link direction
|
||||||
LDA $2F : CMP #$04 : BEQ .transfer_gfx_sideways
|
LDA $2F : CMP #$04 : BEQ .transfer_gfx_sideways
|
||||||
CMP #$06 : BEQ .transfer_gfx_sideways
|
CMP #$06 : BEQ .transfer_gfx_sideways
|
||||||
|
|
||||||
REP #$30
|
REP #$30
|
||||||
LDA #$0040 : LDX #GFX_D600 : LDY #$9AC0
|
LDA #$0040 : LDX #GFX_D600 : LDY #$9AC0
|
||||||
MVN $2B, $7E
|
MVN $2B, $7E
|
||||||
|
|||||||
Reference in New Issue
Block a user