Adjust world map icons/ram, show level 1 icon alone, 2-7 grouped
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@@ -221,7 +221,8 @@ MapIconDraw:
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LDA.l $7EF3C7 : CMP.b #$01 : BEQ .hall_of_secrets
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CMP.b #$02 : BEQ .draw_secret
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CMP.b #$03 : BCS .draw_crystals
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CMP.b #$03 : BEQ .draw_crystal_1
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CMP.b #$04 : BCS .draw_crystals
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JSL DrawEonEscapeIcon
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JSR HandleMapDrawIcon
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JMP restore_coords_and_exit
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@@ -236,7 +237,7 @@ MapIconDraw:
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JSR HandleMapDrawIcon_noflash
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JMP .skip_draw_6
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.draw_crystals
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.draw_crystal_1
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; Draw Crystal 1
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LDA.l $7EF37A : AND #$02 : BNE .skip_draw_0
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; X position
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@@ -253,7 +254,9 @@ MapIconDraw:
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LDA.b #$0E : STA.l $7EC025 ; OAM Slot used
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JSR HandleMapDrawIcon
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.skip_draw_0
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JMP restore_coords_and_exit
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.draw_crystals
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; Draw Crystal 2
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LDA.l $7EF37A : AND #$10 : BNE .skip_draw_1
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; X position (2)
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