Add Crumble Floor Room Tag, include in dungeons.asm

This commit is contained in:
scawful
2024-12-10 19:03:43 -05:00
parent 69554a4c9b
commit 5368f498ea
3 changed files with 44 additions and 134 deletions

View File

@@ -1,7 +1,9 @@
org $01CC04 ; holes_1 tag routine
; Crumble Floor Room Tag
pushpc
org $01CC08 ; holes_3 tag routine
JSL CrumbleFloorTag_Main
RTS
pullpc
; check under link feet what tile he is standing on
@@ -15,7 +17,6 @@ CrumbleFloorTag_Main:
LDA.b $22 : CLC : ADC #$08 : AND.b #$F0
STA.w $0225 ; x
LDA.w $0224 : CMP.w $0226 : BNE .differentTile
LDA.w $0225 : CMP.w $0227 : BNE .differentTile
JMP .sameTile
@@ -32,7 +33,7 @@ CrumbleFloorTag_Main:
LDA.l $7E2000, X : CMP.w #$0CCC : BNE +
JSR update_pit_tile
SEP #$30
JSR spawnFallingTile
JSR SpawnFallingTile
BRA .doneupdate
+
LDA.l $7E2000, X : CMP.w #$0C62 : BNE +
@@ -52,22 +53,18 @@ CrumbleFloorTag_Main:
}
spawnFallingTile:
SpawnFallingTile:
{
LDX.b #$1D
.next
LDA.l $7FF800,X
BNE .skip
LDA.l $7FF800, X : BNE .skip
LDA.b #$03 ; GARNISH 03
STA.l $7FF800, X
LDA.w $022A
STA.l $7FF83C, X
LDA.w $022B
STA.l $7FF878,X
LDA.w $022A : STA.l $7FF83C, X
LDA.w $022B : STA.l $7FF878, X
LDA.w $0228
CLC
@@ -78,8 +75,7 @@ spawnFallingTile:
ADC.b #$00
STA.l $7FF85A, X
LDA.b #$1F
STA.l $7FF90E,X
LDA.b #$1F : STA.l $7FF90E, X
STA.w $0FB4
@@ -93,18 +89,13 @@ spawnFallingTile:
RTS
}
update_crack_tile:
{
STZ.b $0E
REP #$30
JSR replace_crack_pit
SEP #$30
LDA.b #$01
STA.b $14
LDA.b #$01 : STA.b $14
REP #$30
RTS
}
@@ -113,13 +104,9 @@ update_pit_tile:
{
STZ.b $0E
REP #$30
JSR replace_tile_pit
SEP #$30
LDA.b #$01
STA.b $14
LDA.b #$01 : STA.b $14
REP #$30
RTS
}
@@ -128,32 +115,22 @@ replace_crack_pit:
{
LDX.w $1000
LDA.w #$0CCC
STA.w $1006,X
LDA.w #$0CCC : STA.w $1006,X
LDA.w #$0CDC
STA.w $100C,X
LDA.w #$0CDC : STA.w $100C,X
LDA.w #$0CCD
STA.w $1012,X
LDA.w #$0CCD : STA.w $1012,X
LDA.w #$0CDD
STA.w $1018,X
LDA.w #$0CDD : STA.w $1018,X
LDX.b $06
LDA.w #$0CCC
STA.l $7E2000, X
LDA.w #$0CDC
STA.l $7E2080, X
LDA.w #$0CCD
STA.l $7E2002, X
LDA.w #$0CDD
STA.l $7E2082, X
LDA.w #$0CCC : STA.l $7E2000, X
LDA.w #$0CDC : STA.l $7E2080, X
LDA.w #$0CCD : STA.l $7E2002, X
LDA.w #$0CDD : STA.l $7E2082, X
LDA.w #$01E9
AND.w #$03FF
TAX
LDA.w #$01E9 : AND.w #$03FF : TAX
LDA.l $7EFE00,X
AND.w #$00FF
@@ -201,74 +178,3 @@ replace_tile_pit:
JMP replace_tile_continue
}
replace_tile_continue:
{
LDX.w $1000
LDA.w #$0000
JSR draw_one_corner
STA.w $1002,X
LDA.w #$0080
JSR draw_one_corner
STA.w $1008,X
LDA.w #$0002
JSR draw_one_corner
STA.w $100E,X
LDA.w #$0082
JSR draw_one_corner
STA.w $1014,X
LDA.w #$0100
STA.w $1004,X
STA.w $100A,X
STA.w $1010,X
STA.w $1016,X
LDA.w #$FFFF
STA.w $101A,X
TXA
CLC
ADC.w #$0018
STA.w $1000
RTS
}
; ---------------------------------------------------------
draw_one_corner:
{
CLC
ADC.b $06
STA.b $0E
AND.w #$0040
LSR A
LSR A
LSR A
LSR A
XBA
STA.b $08
LDA.b $0E
AND.w #$303F
LSR A
ORA.b $08
STA.b $08
LDA.b $0E
AND.w #$0F80
LSR A
LSR A
ORA.b $08
XBA
RTS
}

View File

@@ -45,6 +45,12 @@ incsrc "Dungeons/custom_tag.asm"
; Tag: Holes0
incsrc "Dungeons/floor_puzzle.asm"
print "End of floor_puzzle.asm ", pc
; Crumble Floor Tag: Holes3
incsrc "Dungeons/crumblefloor_tag.asm"
pushpc
incsrc "Dungeons/spike_subtype.asm"

View File

@@ -330,5 +330,3 @@ SearchToRedStar:
BRA --
}
print "End of floor_puzzle.asm ", pc
pushpc