fix inside tree sprite settings
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@@ -3,13 +3,13 @@ org $0EDE29
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; $75E29-$75E48 DATA
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{
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; corresponding warp types that lead to special overworld areas
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dw $01EF, $01E4, $00AD, $00B9
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dw $01EF, $01EF, $00AD, $00B9
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; Lost woods, Hyrule Castle Bridge, Entrance to Zora falls, and in Zora Falls...
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dw $002A, $002D, $000F, $0081
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dw $002A, $0018, $000F, $0081
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; Direction Link will face when he enters the special area
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dw $0008, $0002, $0008, $0008
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dw $0008, $0008, $0008, $0008
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; Exit value for the special area. In Hyrule Magic these are those White markers.
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dw $0180, $0181, $0182, $0189
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@@ -43,7 +43,7 @@ org $02E841 : db $01 ; PC Address $016841
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; =========================================================
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; Sprite GFX
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org $02E812 : db $13 ; PC Address $016812
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org $02E812 : db $25 ; PC Address $016812
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; Background GFX
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org $02E822 : db $2F ; PC Address $016822
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