fix inside tree sprite settings

This commit is contained in:
scawful
2024-06-17 11:44:11 -04:00
parent 249f00d0d9
commit 570fa2a211
2 changed files with 5 additions and 5 deletions

View File

@@ -3,13 +3,13 @@ org $0EDE29
; $75E29-$75E48 DATA
{
; corresponding warp types that lead to special overworld areas
dw $01EF, $01E4, $00AD, $00B9
dw $01EF, $01EF, $00AD, $00B9
; Lost woods, Hyrule Castle Bridge, Entrance to Zora falls, and in Zora Falls...
dw $002A, $002D, $000F, $0081
dw $002A, $0018, $000F, $0081
; Direction Link will face when he enters the special area
dw $0008, $0002, $0008, $0008
dw $0008, $0008, $0008, $0008
; Exit value for the special area. In Hyrule Magic these are those White markers.
dw $0180, $0181, $0182, $0189
@@ -43,7 +43,7 @@ org $02E841 : db $01 ; PC Address $016841
; =========================================================
; Sprite GFX
org $02E812 : db $13 ; PC Address $016812
org $02E812 : db $25 ; PC Address $016812
; Background GFX
org $02E822 : db $2F ; PC Address $016822