diff --git a/Sprites/Enemies/puffstool.asm b/Sprites/Enemies/puffstool.asm index 5738455..b0943bc 100644 --- a/Sprites/Enemies/puffstool.asm +++ b/Sprites/Enemies/puffstool.asm @@ -32,23 +32,11 @@ ; ========================================================= -pushpc -org $06DBB5 - db $0D ; Puffstool single small char -org $06DABA - db $BD, $C8, $26, $20 -pullpc - Sprite_Puffstool_Long: { PHB : PHK : PLB - LDA.w SprSubtype, X : BEQ + - JSL Sprite_PrepAndDrawSingleSmall - JMP ++ - + JSR Sprite_Puffstool_Draw ; Call the draw code - ++ JSL Sprite_DrawShadow JSL Sprite_CheckActive ; Check if game is not paused BCC .SpriteIsNotActive ; Skip Main code is sprite is innactive