add Ancilla routine labels

This commit is contained in:
scawful
2024-07-06 23:34:04 -04:00
parent 14db4cbd67
commit 626633d770

View File

@@ -460,6 +460,8 @@ Sprite_TransmuteToBomb = $06AD50
Sprite_RepelDash = $079291
Sprite_SpawnPoofGarnish = $05AB9C
ThrownSprite_TileAndSpriteInteraction_long = $06DFF2
; =========================================================
@@ -815,7 +817,17 @@ AnciXsub = $0C40 ; sub pixel for X position for ancilla
AnciType = $0C4A
AncillaInit_SetCoordsAndExit = $0980C3
Ancilla_PrepOAMCoord_long = $08F6D9
Ancilla_SetOAM_XY_long = $08F6FE
Ancilla_GetRadialProjection_long = $08FB23
Ancilla_CheckSpriteCollision_long = $088DA2
Ancilla_CheckTileCollision_long = $08923B
Ancilla_CheckTileCollision_Class2_long = $089243
AncillaAdd_BombosSpell = $08AF66
AncillaAdd_FireRodShot = $0880B3
AncillaAdd_Snoring = $0980C8
AncillaAdd_Bomb = $09811F
AncillaAdd_Boomerang = $09820F
@@ -845,3 +857,5 @@ AncillaAdd_IceRodShot = $099863
AncillaAdd_Splash = $0998FC
DeleteBoomAndByrnaSparks = $0FFD86
Sparkle_PrepOAMFromRadial = $08DA17