decrease goldstar damage class
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@@ -1028,11 +1028,12 @@ MaybeUploadBirdGraphicsToOam:
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ApplyGoldstarDamageClass:
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ApplyGoldstarDamageClass:
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{
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{
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PHA
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PHA
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; If the hookshot is active
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LDA $0202 : CMP.b #$03 : BNE .return
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LDA $0202 : CMP.b #$03 : BNE .return
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; If the goldstar is active swap in the damage class
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; If the goldstar is active, swap in the damage class
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LDA GoldstarOrHookshot : CMP #$02 : BNE .return
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LDA GoldstarOrHookshot : CMP #$02 : BNE .return
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PLA
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PLA
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LDA #$03
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LDA #$02
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JMP .apply
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JMP .apply
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.return
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.return
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PLA
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PLA
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