Update minecart and pedestal sprite positions; clean up switch track code
This commit is contained in:
@@ -317,13 +317,13 @@ Sprite_Minecart_Prep:
|
|||||||
; already been given a position. This is necessary to allow for more
|
; already been given a position. This is necessary to allow for more
|
||||||
; than one stopping point to be in one room.
|
; than one stopping point to be in one room.
|
||||||
.TrackStartingX
|
.TrackStartingX
|
||||||
dw $1190, $12D0, $1300, $1100, $1300, $1300, $1300, $1300
|
dw $1190, $1160, $1300, $1100, $1300, $1300, $1300, $1300
|
||||||
dw $1300, $1300, $1300, $1300, $1300, $1300, $1300, $1300
|
dw $1300, $1300, $1300, $1300, $1300, $1300, $1300, $1300
|
||||||
dw $1300, $1300, $1300, $1300, $1300, $1300, $1300, $1300
|
dw $1300, $1300, $1300, $1300, $1300, $1300, $1300, $1300
|
||||||
dw $1300, $1300, $1300, $1300, $1300, $1300, $1300, $1300
|
dw $1300, $1300, $1300, $1300, $1300, $1300, $1300, $1300
|
||||||
|
|
||||||
.TrackStartingY
|
.TrackStartingY
|
||||||
dw $1380, $1120, $1100, $10D0, $1100, $1100, $1100, $1100
|
dw $1380, $10C9, $1100, $10D0, $1100, $1100, $1100, $1100
|
||||||
dw $1100, $1100, $1100, $1100, $1100, $1100, $1100, $1100
|
dw $1100, $1100, $1100, $1100, $1100, $1100, $1100, $1100
|
||||||
dw $1100, $1100, $1100, $1100, $1100, $1100, $1100, $1100
|
dw $1100, $1100, $1100, $1100, $1100, $1100, $1100, $1100
|
||||||
dw $1100, $1100, $1100, $1100, $1100, $1100, $1100, $1100
|
dw $1100, $1100, $1100, $1100, $1100, $1100, $1100, $1100
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
; Fortress Secrets (Map 5E)
|
; Fortress Secrets (Map 5E)
|
||||||
|
|
||||||
pushpc
|
pushpc
|
||||||
|
; Sprite_B3_PedestalPlaque
|
||||||
org $1EE05F
|
org $1EE05F
|
||||||
JSL CheckForBook
|
JSL CheckForBook
|
||||||
pullpc
|
pullpc
|
||||||
|
|||||||
@@ -29,9 +29,7 @@
|
|||||||
!ImpervSwordHammer = 00 ; 01 = Impervious to sword and hammer attacks
|
!ImpervSwordHammer = 00 ; 01 = Impervious to sword and hammer attacks
|
||||||
!Boss = 00 ; 00 = normal sprite, 01 = sprite is a boss
|
!Boss = 00 ; 00 = normal sprite, 01 = sprite is a boss
|
||||||
|
|
||||||
%Set_Sprite_Properties(Sprite_RotatingTrack_Prep, Sprite_RotatingTrack_Long);
|
%Set_Sprite_Properties(Sprite_RotatingTrack_Prep, Sprite_RotatingTrack_Long)
|
||||||
|
|
||||||
; =========================================================
|
|
||||||
|
|
||||||
Sprite_RotatingTrack_Long:
|
Sprite_RotatingTrack_Long:
|
||||||
{
|
{
|
||||||
@@ -44,8 +42,6 @@ Sprite_RotatingTrack_Long:
|
|||||||
RTL
|
RTL
|
||||||
}
|
}
|
||||||
|
|
||||||
; =========================================================
|
|
||||||
|
|
||||||
Sprite_RotatingTrack_Prep:
|
Sprite_RotatingTrack_Prep:
|
||||||
{
|
{
|
||||||
PHB : PHK : PLB
|
PHB : PHK : PLB
|
||||||
@@ -140,8 +136,6 @@ Sprite_RotatingTrack_Main:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
; =========================================================
|
|
||||||
|
|
||||||
Sprite_RotatingTrack_Draw:
|
Sprite_RotatingTrack_Draw:
|
||||||
{
|
{
|
||||||
JSL Sprite_PrepOamCoord
|
JSL Sprite_PrepOamCoord
|
||||||
|
|||||||
Reference in New Issue
Block a user