Whitespace cleanup stuff
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@@ -197,7 +197,6 @@ Sprite_Wolfos_Main:
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%StartOnFrame(6)
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%StartOnFrame(6)
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%PlayAnimation(6, 8, 10)
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%PlayAnimation(6, 8, 10)
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%Wolfos_Move()
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%Wolfos_Move()
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LDA #!NormalSpeed
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LDA #!NormalSpeed
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STA.w SprXSpeed, X
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STA.w SprXSpeed, X
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STZ.w SprYSpeed, X
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STZ.w SprYSpeed, X
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@@ -284,10 +283,8 @@ Sprite_Wolfos_Main:
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LDA.w POSXH : STA.w SprXH, X
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LDA.w POSXH : STA.w SprXH, X
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LDA.w POSY : SEC : SBC.b #$08 : STA.w SprY, X
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LDA.w POSY : SEC : SBC.b #$08 : STA.w SprY, X
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LDA.w POSYH : STA.w SprYH, X
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LDA.w POSYH : STA.w SprYH, X
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%GotoAction(7)
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%GotoAction(7)
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.ninguna_cancion
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.ninguna_cancion
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RTS
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RTS
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}
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}
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@@ -345,7 +342,6 @@ Sprite_Wolfos_Draw:
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.nextTile
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.nextTile
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PHX ; Save current Tile Index?
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PHX ; Save current Tile Index?
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TXA : CLC : ADC $06 ; Add Animation Index Offset
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TXA : CLC : ADC $06 ; Add Animation Index Offset
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PHA ; Keep the value with animation index offset?
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PHA ; Keep the value with animation index offset?
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@@ -374,13 +370,9 @@ Sprite_Wolfos_Draw:
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LDA .properties, X : ORA $08 : STA ($90), Y
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LDA .properties, X : ORA $08 : STA ($90), Y
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PHY
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PHY
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TYA : LSR #2 : TAY
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TYA : LSR #2 : TAY
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LDA.b #02 : ORA $0F : STA ($92), Y ; store size in oam buffer
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LDA.b #02 : ORA $0F : STA ($92), Y ; store size in oam buffer
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PLY : INY
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PLY : INY
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PLX : DEX : BPL .nextTile
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PLX : DEX : BPL .nextTile
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PLX
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PLX
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