Remove recoil eject from cart

This commit is contained in:
scawful
2024-05-19 23:34:08 -04:00
parent df96ae9c5a
commit 6d12a4356b

View File

@@ -739,15 +739,6 @@ CheckSpritePresence:
CheckForPlayerInput:
{
LDA $5D : CMP #$02 : BEQ .release
CMP #$06 : BNE .continue
.release
; Release player in recoil
%GotoAction(6) ; Minecart_Release
RTS
.continue
; Setup Minecart position to look for tile IDs
LDA.w SprY, X : AND #$F8 : STA.b $00 : LDA.w SprYH, X : STA.b $01
LDA.w SprX, X : AND #$F8 : STA.b $02 : LDA.w SprXH, X : STA.b $03