Add SetImpervious macro and update symbols for camera cache and sprite properties
This commit is contained in:
@@ -205,6 +205,12 @@ macro SetHarmless(value)
|
||||
STA.w SprNbrOAM, X
|
||||
endmacro
|
||||
|
||||
macro SetImpervious(value)
|
||||
LDA.w SprDefl, X
|
||||
EOR.b #(<value>)<<2
|
||||
STA.w SprDefl, X
|
||||
endmacro
|
||||
|
||||
; Set Room Flag (Chest 6)
|
||||
; Do not use if you have more than 5 chests or a small key under a pot
|
||||
; in that room unless you want it to be already opened/taken
|
||||
|
||||
Reference in New Issue
Block a user