Add SetImpervious macro and update symbols for camera cache and sprite properties

This commit is contained in:
scawful
2025-09-14 12:13:27 -04:00
parent 3834e4df0f
commit 6f088cb976
2 changed files with 13 additions and 6 deletions

View File

@@ -205,6 +205,12 @@ macro SetHarmless(value)
STA.w SprNbrOAM, X
endmacro
macro SetImpervious(value)
LDA.w SprDefl, X
EOR.b #(<value>)<<2
STA.w SprDefl, X
endmacro
; Set Room Flag (Chest 6)
; Do not use if you have more than 5 chests or a small key under a pot
; in that room unless you want it to be already opened/taken