mask housekeeping
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@@ -18,12 +18,10 @@ endmacro
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; Change Link's sprite by setting $BC to the gfx bank
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; InitializeMemoryAndSRAM
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org $008827
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JSL StartupMasks
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org $008827 : JSL StartupMasks
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; Link Sprite hook before game starts
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org $008A01
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LDA $BC
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org $008A01 : LDA $BC
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; =========================================================
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; Change Link's palette based on $02B2 (mask value)
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@@ -42,12 +40,10 @@ org $1BEE1B
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; =========================================================
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; GameOver_DelayBeforeIris
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org $09F347
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JSL ForceResetMask_GameOver
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org $09F347 : JSL ForceResetMask_GameOver
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; Module17_SaveAndQuit
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org $09F7B5
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JSL ForceResetMask_SaveAndQuit
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org $09F7B5 : JSL ForceResetMask_SaveAndQuit
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; =========================================================
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; EXPANDED SPACE
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@@ -61,7 +57,6 @@ StartupMasks:
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; set links sprite bank
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LDA #$10 : STA $BC
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RTL
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}
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@@ -207,7 +202,6 @@ Palette_ArmorAndGloves:
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; =========================================================
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; Overworld Palette Persist
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Overworld_CgramAuxToMain_Override:
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{
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; Copies the auxiliary CGRAM buffer to the main one
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