Update boss sprites and macros

This commit is contained in:
scawful
2025-01-09 02:46:06 -05:00
parent 87685843e7
commit 740a94d3bc
4 changed files with 42 additions and 60 deletions

View File

@@ -211,7 +211,7 @@ Sprite_Octoboss_Secondary:
; and use the macro GetTilePos($x,$y)
PHX
%mode16()
%m16()
%GetTilePos($0F, $07)
LDA.w #$068F : JSL Overworld_DrawMap16_Persist
@@ -231,7 +231,7 @@ Sprite_Octoboss_Secondary:
%GetTilePos($11, $08)
LDA.w #$06A4 : JSL Overworld_DrawMap16_Persist
%mode8()
%m8()
PLX
LDA.b #$01 : STA.b $14
+
@@ -432,27 +432,22 @@ Sprite_Octoboss_Secondary:
LDA.w SprTimerC, X : CMP.b #$40 : BNE +
PHX
%mode16()
%m16()
%GetTilePos($0F, $07)
LDA.w #$0034 : JSL Overworld_DrawMap16_Persist
%GetTilePos($10, $07)
LDA.w #$0034 : JSL Overworld_DrawMap16_Persist
%GetTilePos($11, $07)
LDA.w #$0034 : JSL Overworld_DrawMap16_Persist
%GetTilePos($0F, $08)
LDA.w #$0034 : JSL Overworld_DrawMap16_Persist
%GetTilePos($10, $08)
LDA.w #$0034 : JSL Overworld_DrawMap16_Persist
%GetTilePos($11, $08)
LDA.w #$0034 : JSL Overworld_DrawMap16_Persist
%mode8()
%m8()
PLX
LDA.b #$01 : STA.b $14
+