diff --git a/Menu/menu_hud.asm b/Menu/menu_hud.asm index c8c83ec..2c47a8d 100644 --- a/Menu/menu_hud.asm +++ b/Menu/menu_hud.asm @@ -222,7 +222,7 @@ HUD_UpdateItemBox: LDA $7EF340 : BEQ .no_bow CMP.b #$03 : BCC .no_silver_arrows ; Check how many arrows the player has: - LDA $7EF377 : BNE .draw_bow_item_icon + LDA $7EF377 : BNE .silver_with_arrows LDX.b #$03 BRA .draw_bow_item_icon @@ -233,6 +233,8 @@ HUD_UpdateItemBox: LDA $7EF377 : BNE .draw_bow_item_icon LDX.b #$01 + .silver_with_arrows + LDX.b #$04 .draw_bow_item_icon ; Values of X correspond to how the icon will end up drawn: ; 0x01 - normal bow with no arrows