wrap anti_kirby sprite draw function in brackets

This commit is contained in:
scawful
2024-03-14 20:30:50 -04:00
parent b1ff33d507
commit 80a037c6be

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@@ -210,6 +210,7 @@ Sprite_AntiKirby_Main:
Sprite_AntiKirby_Draw:
{
JSL Sprite_PrepOamCoord
JSL Sprite_OAM_AllocateDeferToPlayer
@@ -264,12 +265,6 @@ PLX
RTS
;==================================================================================================
; Sprite Draw Generated Data
; --------------------------------------------------------------------------------------------------
; This is where the generated Data for the sprite go
;==================================================================================================
.start_index
db $00, $01, $02, $03, $05, $06, $07, $08, $0A, $0B, $0D, $0F, $11
.nbr_of_tiles
@@ -344,3 +339,4 @@ db $02, $02
db $02, $02
db $02, $02
db $02, $02
}