housekeeping
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@@ -4,7 +4,6 @@
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; Or ZS Expanded @ $3D8000
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Map16Definitions = $3D8000
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Overworld_DrawMap16_Persist = $1BC97C
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Overworld_DrawMap16_Anywhere = $1BC983
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Interface_PrepAndDisplayMessage = $0FFDAA
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Overworld_EntranceTileIndex = $1BBA71
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@@ -2,7 +2,7 @@
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SummonGuards:
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{
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LDA.l SWORD : CMP.b #$02 : BNE +
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LDA.l Sword : CMP.b #$02 : BNE +
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JSR Overlord_SpawnSoldierPath
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+
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RTL
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