add DarkLink boss in place of CutsceneAgahnim
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@@ -1,7 +1,7 @@
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;==============================================================================
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;==============================================================================
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; Sprite Properties
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; Sprite Properties
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;==============================================================================
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;==============================================================================
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!SPRID = $88 ; The sprite ID you are overwriting (HEX)
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!SPRID = $C1 ; The sprite ID you are overwriting (HEX)
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!NbrTiles = 4 ; Number of tiles used in a frame
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!NbrTiles = 4 ; Number of tiles used in a frame
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!Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
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!Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
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!HVelocity = 00 ; Is your sprite going super fast? put 01 if it is
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!HVelocity = 00 ; Is your sprite going super fast? put 01 if it is
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@@ -59,6 +59,9 @@ print "End of maku_tree.asm ", pc
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incsrc "Sprites/NPCs/mask_salesman.asm"
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incsrc "Sprites/NPCs/mask_salesman.asm"
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print "End of mask_salesman.asm ", pc
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print "End of mask_salesman.asm ", pc
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incsrc "Sprites/Bosses/dark_link.asm"
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print "End of dark_link.asm ", pc
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;=========================================================
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;=========================================================
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org $318000
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org $318000
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