add DarkLink boss in place of CutsceneAgahnim

This commit is contained in:
scawful
2024-06-06 10:25:25 -04:00
parent b19c05f48c
commit 8a0ffc014d
2 changed files with 4 additions and 1 deletions

View File

@@ -1,7 +1,7 @@
;============================================================================== ;==============================================================================
; Sprite Properties ; Sprite Properties
;============================================================================== ;==============================================================================
!SPRID = $88 ; The sprite ID you are overwriting (HEX) !SPRID = $C1 ; The sprite ID you are overwriting (HEX)
!NbrTiles = 4 ; Number of tiles used in a frame !NbrTiles = 4 ; Number of tiles used in a frame
!Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless !Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
!HVelocity = 00 ; Is your sprite going super fast? put 01 if it is !HVelocity = 00 ; Is your sprite going super fast? put 01 if it is

View File

@@ -59,6 +59,9 @@ print "End of maku_tree.asm ", pc
incsrc "Sprites/NPCs/mask_salesman.asm" incsrc "Sprites/NPCs/mask_salesman.asm"
print "End of mask_salesman.asm ", pc print "End of mask_salesman.asm ", pc
incsrc "Sprites/Bosses/dark_link.asm"
print "End of dark_link.asm ", pc
;========================================================= ;=========================================================
org $318000 org $318000