Refactor SongFlag handling to use byte operations
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@@ -250,7 +250,7 @@ Sprite_Wolfos_Main:
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; Wait for Song of Healing before granting the mask.
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LDA.b SongFlag : CMP.b #$01 : BNE .ninguna_cancion
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STZ.w SongFlag
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STZ.b SongFlag
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LDA.b #$20 : STA.w SprTimerD, X
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LDA.w POSX : STA.w SprX, X
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LDA.w POSXH : STA.w SprXH, X
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