Refactor SongFlag handling to use byte operations

This commit is contained in:
scawful
2025-01-19 14:01:25 -05:00
parent a7b3278927
commit 8bd186356a
6 changed files with 11 additions and 11 deletions

View File

@@ -3,10 +3,10 @@
SickKid_CheckForSongOfHealing:
{
LDA SongFlag : CMP.b #$01 : BNE .no_song
LDA.b SongFlag : CMP.b #$01 : BNE .no_song
INC $0D80, X
INC $02E4
STZ.w SongFlag
STZ.b SongFlag
.no_song
RTL
}

View File

@@ -107,8 +107,8 @@ Sprite_DekuScrub_Main:
QuiereCuracion:
{
%PlayAnimation(0, 1, 16)
LDA SongFlag : CMP.b #$01 : BNE .ninguna_cancion
STZ.w SongFlag
LDA.b SongFlag : CMP.b #$01 : BNE .ninguna_cancion
STZ.b SongFlag
LDA.b #$C0 : STA.w SprTimerD, X
%GotoAction(2)
.ninguna_cancion