Portal Sprite cleanup

This commit is contained in:
scawful
2025-01-06 17:54:23 -05:00
parent 02df9c4856
commit 8eff895633

View File

@@ -31,10 +31,6 @@
!Boss = 00 ; 00 = normal sprite, 01 = sprite is a boss
%Set_Sprite_Properties(Sprite_Portal_Prep, Sprite_Portal_Long)
; =========================================================
; Long Sprite Code
; =========================================================
Sprite_Portal_Long:
{
PHB : PHK : PLB
@@ -44,12 +40,8 @@ Sprite_Portal_Long:
.SpriteIsNotActive
PLB
RTL
}
; =========================================================
; Sprite Initialization code
; =========================================================
Sprite_Portal_Prep:
{
PHB : PHK : PLB
@@ -78,10 +70,6 @@ OrangeActive = $7E06FD
OrangeSpriteIndex = $7E0633
BlueSpriteIndex = $7E0632
; =========================================================
; Main Sprite Code
; =========================================================
Sprite_Portal_Main:
{
LDA.w SprAction, X
@@ -322,19 +310,14 @@ RejectOnTileCollision:
RTS
}
;==========================================================
Sprite_Portal_Draw:
{
JSL Sprite_PrepOamCoord
JSL Sprite_OAM_AllocateDeferToPlayer
LDA $0DC0, X : CLC : ADC $0D90, X : TAY;Animation Frame
LDA .start_index, Y : STA $06
PHX
LDX .nbr_of_tiles, Y ;amount of tiles -1
LDY.b #$00
@@ -382,29 +365,26 @@ Sprite_Portal_Draw:
RTS
; Draw Data
.start_index
.start_index
db $00, $01, $02, $03
.nbr_of_tiles
.nbr_of_tiles
db 0, 0, 0, 0
.x_offsets
.x_offsets
dw 0
dw 0
dw 0
dw 0
.y_offsets
.y_offsets
dw 0
dw 0
dw 0
dw 0
.chr
.chr
db $EE
db $EE
db $EE
db $EE
.properties
.properties
db $24
db $64
db $22