diff --git a/Sprites/Objects/deku_leaf.asm b/Sprites/Objects/deku_leaf.asm index 5c132a7..f710d10 100644 --- a/Sprites/Objects/deku_leaf.asm +++ b/Sprites/Objects/deku_leaf.asm @@ -1,7 +1,7 @@ ; ========================================================= ; Sprite Properties ; ========================================================= -!SPRID = $EE; The sprite ID you are overwriting (HEX) +!SPRID = $C0 ; The sprite ID you are overwriting (HEX) !NbrTiles = 00 ; Number of tiles used in a frame !Harmless = 00 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless !HVelocity = 00 ; Is your sprite going super fast? put 01 if it is